I'd like to address 3 points in a polite criticism:
1) Yahtzee is basically not allowed to "look up" things for his reviews. He needs to judge the game on its own merrits, with no prior or additional knowledge. This is because you pay upwards $60 for a product, and not for that product PLUS a wikipedia article.
So when the game does not explain what those red buffs are then Yahtzee must complain. You play the game and have no idea what's happening - even when you pay attention as close as a professional reviewer? - then that's not the player's fault.
2) The X-ray moves are still a problem. Even with all the out-of-this-world fights happening all around you, the X-ray thing must pull you out of immersion. It's not about how deep your immersion is - it's about anomalies within the game withing the DC universe.
Following comic physics and DC in-universe rules, all these heroes can exist, these fights can happen exactly as they are .... EXCEPT for the X-ray moves. Even Superman can't use his arm when the bones are completely fractured. Batman with a pulverised shoulder can't throw his Batarang, let alone lift his arm.
These things break the logic of comic physics and are therefore suspencion-of-disbelief-killers.
3) As for Yahtzee not understanding a game. Yes, that is always valid criticism. Consider, though, that Yahtzee has only one week to prepare this show, the column, the poem-bit with Jim Sterling, plus all the other stuff I don't know about. So, even in that week, he can't play the game as often and as thoroughly as he'd like.
However, I don't think that is the case here. But since I can't argue that (I have played maybe an hour of the game) I'm gonna defer to you for this, and if "the game doesn't work like that" long-term, then IDK.
Still, the special attacks are a bit lengthy for my taste.
Thanks and good night.