"The difficulty is very unforgiving at times, with far too many unreasonably brief windows between a monster appearing on screen, and them helping themselves to a Jill sandwich."
Classic. Loved the "What Would Adolf Do" poster behind the top hat-clad villain as well. A lot of the humour in the game comes from Jill's keen spider-sense like ability to detect danger, as well as her random utterances of "I think so too."
I liked the moments that required twitch reflexes, but what pissed me off at times was that sometimes a tough enemy like a Hunter or Giant Spider would appear on screen and, despite me unloading a Magnum Revolver on the bastard nearly as soon as it appeared on screen, it wouldn't flinch, allowing it to take a chunk off my life bar.
Classic. Loved the "What Would Adolf Do" poster behind the top hat-clad villain as well. A lot of the humour in the game comes from Jill's keen spider-sense like ability to detect danger, as well as her random utterances of "I think so too."
I liked the moments that required twitch reflexes, but what pissed me off at times was that sometimes a tough enemy like a Hunter or Giant Spider would appear on screen and, despite me unloading a Magnum Revolver on the bastard nearly as soon as it appeared on screen, it wouldn't flinch, allowing it to take a chunk off my life bar.