No. It was general.Eldarion said:"Ignore all the good RTS games and play the one bad one, then you will agree that RTS games are bad"Warforger said:I guess so if Age Of Mythology (and its expansion), DoW, Ground Control, Age Of Empire's 2 and Red Alert 3 don't count for RTS's. Go play Ground Control and it makes most RTS's look like shit, and its free.Eldarion said:Warforger said:No. Turn based is for thinking, Real time is mostly about which unit you should spam the most, ESPECIALLY Starcraft 2. In Real time you have no choice but to just make the best unit over and over and send them to your enemy to kill them, all the strategy is gone by late game, but in turn based you have to consider which threats your going to face, what your opponent is going to do and what position your troops should be in for best effect. Some RTS's do this like Ground Control of WiC, but they don't get the attention or sales they deserve.Markness said:RTS is for the thinking man, first person is for the adrenaline junky, I hope you will reconsider.
You don't even play RTS games do you? Cause to say anything close to "there is no strategy, you just spam your best unit" reeks of ignorance of the subject matter.
Thats.........better?
I don't see how one bad RTS game that I have never heard of defines the whole genre. You most certainly can't just spam the best unit in any RTS I play.
You'll never get away with this, Ben Yahtzee Man!Yahtzee Croshaw said:Shadow of the Colossus
This week, Zero Punctuation reviews Shadow of the Colossus.
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I'm sure he'll cry himself to sleep at night worrying about all of the fanboys that would stop watching a show they enjoy because of some imagined slight against their favorite game evar.Iscin said:I think Yahtzee may have just risked losing a chunk of his viewership by disrespecting RTS gamers. Silly, silly man.
You have to use tactical thinking, fight for map control and preserve your units in Dawn of war. Same with starcraft but you can afford to lose troops if you did more resources in damage to your opponent. I don't know what games you are playing.Warforger said:No. It was general.Eldarion said:"Ignore all the good RTS games and play the one bad one, then you will agree that RTS games are bad"Warforger said:I guess so if Age Of Mythology (and its expansion), DoW, Ground Control, Age Of Empire's 2 and Red Alert 3 don't count for RTS's. Go play Ground Control and it makes most RTS's look like shit, and its free.Eldarion said:Warforger said:No. Turn based is for thinking, Real time is mostly about which unit you should spam the most, ESPECIALLY Starcraft 2. In Real time you have no choice but to just make the best unit over and over and send them to your enemy to kill them, all the strategy is gone by late game, but in turn based you have to consider which threats your going to face, what your opponent is going to do and what position your troops should be in for best effect. Some RTS's do this like Ground Control of WiC, but they don't get the attention or sales they deserve.Markness said:RTS is for the thinking man, first person is for the adrenaline junky, I hope you will reconsider.
You don't even play RTS games do you? Cause to say anything close to "there is no strategy, you just spam your best unit" reeks of ignorance of the subject matter.
Thats.........better?
I don't see how one bad RTS game that I have never heard of defines the whole genre. You most certainly can't just spam the best unit in any RTS I play.
Ground Control was completely different and in terms of graphics genre defining, when most RTS's still looked like stop motion animations, Ground Control came in and made animations and graphics which defined the graphics for years to come, same with Ground Control 2.
What Ground Control did was that it gave you a mission, in the mission briefing you go to configure your units, upto 12, then you deploy and thats all you have to do the mission, the APC on the other hand would have a regeneration for these units. This provided a much more tactical thinking and valueing your units more then any other RTS had done.
It costs money to run a site, with employees, and people who make videos such as ZP. Does a 10 second advert really matter that much?Sabbad said:Seriously, more adverts before the start of the video? Feeling greedy much?
Dunno, the one time I saw him comment on it, it was in the context of "Silicon Knights doesn't want to do a sequel to it out of a crippling fear of money and success." Then again, Yahtzee does acknowledge on many occasions that some games are ridiculously successful for no good reason.Love to see an Eternal Darkness review, but I suspect Yahtzee didn't like that game.