TheLostSkeleton said:
Say what you will about me, or about the game, but to be honest, it's not so bad. I'm guessing Yahtzee reviewed the Wii version - which as I understand it, is missing a considerable amount of content. It fills these "gaps" in content with more "Werehog", to the point where I've heard the Werehog-to-Sonic ratio stands at about 4:1.
I got the Xbox 360 version for myself, to review it for our site, and I honestly enjoyed it quite a bit. I'm not going to be daft and call the game perfect or anywhere close to it, but really, if you really give it a chance (as opposed to writing it off as "shit" before you even put the disc in), it's pretty enjoyable.
Unfortunately, not many people have patience for an imperfect 3D Sonic game these days, it seems. Even if that "imperfect 3D Sonic game" is probably the best one we've gotten since Sega was still in the business of producing game hardware.
I pretty much agree with this. I'm going to get this game for the PS2 later when the price drops just for the lulz, but from the 360 demo, absolutely superb. I love the speed and platforming and the graphics are almost better than any other game on the 360. This comes just from playing the demo. the draw distance, the illumination, the textures, and how good all this looks at such speeds is just short of a miracle. Although at first the speed was a little much, and I got owned by the spikes near the end, I still was able to pull an A (but I watched a speed run of the level, so I kinda knew the level already...). I've played the demo for more than an hour total and it still hasn't lost it's fun. I was able to eventually pull a 02:04:81 and an S rank (although I did this way before) from experimenting and finding shortcuts. The controls are nice and they definitely eliminated the wall catching problem in previous games.
Now for a few peoples complaints. "It's too fast". If it's to fast, STOP BOOSTING. You don't have to boost and run as fast as you can ya know. "It's too hard". If you have actually tried to learn, oh well, guess you just don't have the reflexes required and/or don't know the controller well enough. If it's your first time and you happen to suck, keep playing and get used to the speed before you give up and jump for the "Too hard" claim. It's called a learning curve, not a learning line (although this is what most casual games have).
The hubs are not too bad from the looks of it, as they only have to last for the time it takes you to move through them unless you make them do otherwise. And you won't really get lost much. Only once or twice are the people mandatory to talk to. The rest you can just ignore. The Werehog you'll either like or hate from the looks of it. This is something I won't be able to discuss til I actually play the full game.
That's all I can say til I play the game come Christmas.
(oh, and what is the site for your review? I'll take a look.)