Zero Punctuation: The World Ends With You

Recommended Videos

BrunDeign

New member
Feb 14, 2008
448
0
0
You know what he should start reviewing? Games made by indie developers. Some of the ones that will be coming with WiiWare look incredibly intuitive. Genious even.
 

GokoWildheart

New member
Apr 24, 2008
27
0
0
Great review yahtzee and i have to agree aobut the lack of some freedom and why do most if not all jrpg games do that. You know the answer so why do you ahve to go to a npc to be told it -_- .

Keep them coming it's one of the few things that brighten up a wednesday ^^
 

Gregorius

New member
May 28, 2008
60
0
0
KBKarma said:
Gregorius said:
[lots and lots of text]
...

Yes, the AI sucks ass. No, the Fusion is not, necessarily, useless, since it will also heal you a bit, thus resulting in one hell of a last-minute save. Didn't know it did less damage than pins, though. Point is, though, it overcomes an enemy's resistance to either melee or ranged combat, and does the damage directly. It's also not affected by trends, so that's cool too.
Whoa, someone actually read my huge paragraph-shaped rant on the game? I applaud you, KBKarma!

Yeah, I noticed the healing function of Fusion, too, but it only heals you... what, 100 HP? One of those Cure Drinks has the same effect, essentially. If it weren't for the fact that I was unable to achieve a hyper-REM state whilst playing, I'd've actually liked the Fusion system; it had some good things going for it. I found it pretty shameful when my Onikiri pin did 600+ damage to anything before rebooting.
On that note, the fashion system was pretty amazing, although I kind of broke it when Neku was wearing all Jupiter of the Monkey clothes and pins and I ended up raping every kind of Noise after a few battles, wherein by that time, JotM would be the most popular brand in that area-- nay, all of Shibuya. But by that time, I neglected almost every other pin except the few I started with, and it was bloody annoying when I was trying to kill that one Pig Noise in Molco with ONLY Pyrokinesis... why do they make you do that? How do we, as a Player, profit from that?!

Ahem... but enough ranting on that note. Once again, applause for KBKarma! YAY!
 

Parsec

New member
May 28, 2008
6
0
0
Psychedeliasmith said:
I got the pink clue - where's the helicopter?

Still can't decide if I want this game, it looked interesting and I don't mind a fair bit of grinding but that bit about the maths/shop really set my teeth on edge.

Also, what's with this ghastly 'OMG you sad fanboy' response to anyone who likes anything that's popular? Is sneering so important? When you die, nobody goes 'Well done! You made cheerful people feel like idiots and didn't enjoy yourself at all, here's an award.' Miserable bunch of nipples.
Grinding isn't required at all, really. You can change the difficulty at any time (it only affects exp gained and drop rates), and on easy and normal you can put up a good fight at any level. I beat the game at 73 because I loved the fighting, but I had two friends do it at 36. Grinding is only necessary for optional bosses and ultimate difficulty.

And while putting up the wall was a bit annoying, it was a perfect opportunity for your partner to be a know-it-all asshat, so it didn't bother me.

EDIT: Oh, and you people are completely missing out if you ignore fusions. Shiki's level 3 isn't anything special, (fun to watch, though), but Beat's does a good amount of damage and Josh's "Jesus Meteor" will destroy all non-bosses in one hit. If you think the healing is low, up your sync rate by eating stuff. A level 3 will heal me for 100% of my health no matter who uses it, and I have something like 8500 HP.

Gregorius said:
I neglected almost every other pin except the few I started with, and it was bloody annoying when I was trying to kill that one Pig Noise in Molco with ONLY Pyrokinesis... why do they make you do that? How do we, as a Player, profit from that?!
Wait till you get pin sets before you start talking about neglected pins. Once you get the Darklit Planet set it's all over. Oh and as for the pigs, some of them will have you pulling your hair out. Just wait till they fight back! :D
 

The Bandit

New member
Feb 5, 2008
967
0
0
Alexsutton said:
I wouldn't call 'Challenge Anneka' an obscure reference, well maybe for Americans but the world doesn't revolve around the US!
That could be what he meant by "obscure British reference." But, who knows?
 

Dectilon

New member
Sep 20, 2007
1,044
0
0
If someone actually made a jrpg with the same ditsy girls and Captain Obvious men but let you have the protagonist be a manipulative, evil bastard for once I'd play it ;)
 

this_was_a_mistake

New member
May 22, 2008
523
0
0
great review, but i think it would be funnier if you review more games that's actually bad, just for our amusement. i suggest haze.

happy birthday yahtzee :D
 

Sylocat

Sci-Fi & Shakespeare
Nov 13, 2007
2,122
0
0
I just wish Yahtzee's fanboys would actually pay attention to his insights on the game industry rather than just focusing on the jokes and insults. In plenty of his reviews* he's had some incredibly interesting and insightful things to say on the gaming industry, but most of his fans are only noticing the one-liners that they abuse verbatim.

*(not so much this one, but only because he's already said just about everything he said this week in his Mass Effect and Super Paper Mario reviews)
 

NotPigeon

New member
Feb 26, 2008
117
0
0
You know, I was planning to get the game before this review. Actually, I still am.
The overall thought seemed to be "I didn't like this game because I don't like JRPGs." I'm no JRPG junkie, but the genre's okay by me, and I know better than to make decisions based off of one person's opinion.
 

Archedgar

New member
May 7, 2008
63
0
0
I have to agree with Yahtzee's review, I used to be a big fan of Japanese RPG's back when I was younger, starting with FF1 until about 10 years ago.

It's true that the majority of JRPG's are very VERY similar to each other, but I guess that's the style. I haven't played TWEWY nor do I intend to, I had never even heard of it before now, lol.

I was disenchanted with JRPG's after everyone started ripping off FF7(Which was great btw, though not as good as tactics) back in the day.
I outright abandoned them when FF9 was released and it was clear that FF7's influence would never fade.

Anyway, good review Yahtzee, I enjoyed it... and... OMFG, Yahtzee is only 25?! damn.
 

Gutterpunk

New member
Mar 5, 2008
44
0
0
I am usually on the side of Yatzee, trying to wade my bigger penis in the threads of Nintendo fanboyism (which, granted, is a pool of small penises so it's easy)

I play (and still do) TWEWY and I love it. So when Yatzee started being negative, I though "Damn, I'll have to act like a fanboy, he is so stupidly wrong!", but then I realized that I don't actually try to get the brand bonus, that I told my gf just this morning how the amount of text was stupid, that it was the same company that released My Life As A King (which meant to say that I was complaining, because I always do when I play MLAAK), no way of skipping them, and that yes, the characters are androgynous JRPG regulars.

So is Yatzee wrong? Everyone with half a brain (ie : not a fanboy) will agree with him. And so do I. I still enjoy the game though, and I am not a JRPG fan (I didn't even play any FF after the 1st)

Thing is that, like many people who play TWEWY, it seems that Yatzee didn't get the point of the battle system. I get stars at every battles because I have sets of badges that works well (ie : that are similar in their strokes). I regularly change sets, but I find combination that work, and thats how the game was made. Also, I found a shape for the combo chain that suited me. So yes, I can watch the 2 screens, and yes, I can do 4-6 battles at the hardest setting and still get a star. And it's damn fun!

The food system should be adopted by every MMORPG out there, it actually gives an incentive to do battle other than quest/farming. The battle chain is a cool idea and the clothes abilities are better than the standard RPG "+1 hp +5 running" fare.

But a battle system does not make the game... The rest is pretty much your standard JRPG, and I might enjoy it too much because I went to Tokyo 4 months ago (Yes, Shibuya looks like the real thing, and "Shibuya 104" is actually "Shibuya 109" IRL but it's close enough)
 

Chemfire

New member
May 28, 2008
16
0
0
I rather liked this game =D Which is weird, because I don't like JRPGs as well

But, Great review as always
 

ShotGun01

New member
May 30, 2008
1
0
0
Sorry Yahtzee! but poor review this week, and u've got 2 many fan boys tht just want 2 kiss ur ...ahem! lol BUT i've LOVED all ur other reviews.
 

miller483

New member
Apr 23, 2008
28
0
0
Sylocat said:
I just wish Yahtzee's fanboys would actually pay attention to his insights on the game industry rather than just focusing on the jokes and insults. In plenty of his reviews* he's had some incredibly interesting and insightful things to say on the gaming industry, but most of his fans are only noticing the one-liners that they abuse verbatim.

*(not so much this one, but only because he's already said just about everything he said this week in his Mass Effect and Super Paper Mario reviews)
^^ My thoughts exactly. While looking through the comments, it seemed like only 15% of people posting actually had reasons for disliking JRPG's, while the other 85% disliked them for the sole fact that they were Japanese.

P.S: I'm not really a big fan of RPGs (Western or otherwise) myself. I'll play one every now and then though.
 

SilentScope001

New member
Dec 26, 2007
79
0
0
Come on zero I realised that after about a couple minutes of thought, surely you could of figured it out as well
Well, he did mention Okami in the LoZ review, so yeah, he is familar with it.
 

Tatter

New member
Feb 10, 2008
21
0
0
Spongeman25 said:
3. Saving the World. This is a problem that stretches beyond the JRPG genre, but honestly it seems to be the worst here. No matter who you are and no matter what you start out doing, you can be effectively guaranteed that at some point in the course of the game you're going to find your own particular variation of the Invisible Time Wizard floating around in the space between dimensions and plotting to destroy the world because his neighbor's dog told him to or some other such foolishness. You will then stop this person. All RPGs manage to get bogged down in this sort of wrote pattern, it seems, but it doesn't really have to, and in JRPGs sometimes the reasoning is just truly, fundamentally stupid. Here's an idea - maybe instead of trying to save the world, my motivation is that I'm sick of having to run up two hundred flights of stairs every night and risk my life in combat with these weird things that look like hands and tables and curiously agile ink blots and live my life as a normal freaking human being. Maybe my motivation for adventuring around the world in my multi-part ship with my immortal friends is because I just want to freaking die already. Why does there always have to be a villain tenting his fingers and lining out his plan to crack the Earth in half so he can host a family reunion with his grandfather?
It's a way to immerse the player, believe it or not. There needs to be some logical reason the player can't just say "screw you guys, I'm going home" to The Plot, and the world being destroyed is the simplest way to do it, because it represents a hazard the player can't run away from. Most players *cough*Yahtzee*cough* get frustrated with the role they're playing if it takes control from the hands of the player for any reason less than "the game (world) ends if you do that."

That said, there are RPG-like games with other goals... The Sims, Harvest Moon, and so on. Most people call them "sims" rather than RPGs, though.