I don?t like obligations like that. Or obligations like you.
Player: Where shall that meeting take place?
Sand: Someplace in the middle of nowhere, no doubt.
Grobnar: Is there really such a place?
Sand: Oh yes, Grobnar, and it's between your ears
Sand: Yes, well, as tempting as the offer to become one of the many shadow reavers we have already slain is, I shall pass. Not much future, you see - for you or them.
Sand: Seems my exceptional wit and cunning instinct for verbal duels has landed me in trouble yet again
Sand: I suggest you not try my patience any further than you have or I might accidentally fire a magic missile into your face
*black smoke rises up out of the ground*
Sand: Ah... this would be the "impending" part of our impending doom
Sand: Well, at best, they will put you on trial - or what seems to be one, then execute you. At worst, they will dispense with the courtroom mockery and execute you as soon as you step within the gate. And when I say "execute," do not think it will be one clean chop of a headman's axe... Luskans have all sorts of inventive ways for executing prisoners that is not best to describe on a full stomach
Sand: I derive pleasure from clarification
Sir Nevalle: Why Captain, don't we all live to serve Neverwinter?
Sand: Under penalty of death
But the best one?Sand: This chattering madness is something I would like to subject Grobnar to, if only to make him understand what it's like to listen to him
Judge: And you, Sand? Anything more you wish to add that you did not say in the first three hours?
Sand: Only that the dress the ambassador is wearing is clearly out of fashion, a blatant attempt to distract the court from the matter at hand, and is more appropriate for a Docks prostitute than a diplomatic envoy. Thank you
But war...war never changes. -Fallout series.Squid94 said:I really like this one, from Metal Gear Solid 4.'War has changed. It's no longer about nations, ideologies or ethnicity. It's an endless series of proxy battles, fought by mercenaries and machines. War, and its consumption of life, has become a well-oiled machine. War has changed. ID tagged soldiers carry ID tagged weapons, use ID tagged gear. Nanomachines inside their bodies enhance and regulate their abilities. Genetic control. Information control. Emotion control. Battlefield control. Everything is monitored, and kept under control. War has changed. The age of deterrence has become the age of control. All in the name of averting catastrophe from weapons of mass destruction. And he who controls the battlefield, controls history. War has changed. When the battlefield is under total control, war... becomes routine.'
Also from Fallout 3, Your personal robot assistant tells you as a joke.Zac Smith said:One of the quotes from the death screen on CoD
"War decides not who is right, only who is left"
Despite their seemingly contradictory messages, I think they're both right.deserteagleeye said:But war...war never changes. -Fallout series.Squid94 said:I really like this one, from Metal Gear Solid 4.'War has changed. It's no longer about nations, ideologies or ethnicity. It's an endless series of proxy battles, fought by mercenaries and machines. War, and its consumption of life, has become a well-oiled machine. War has changed. ID tagged soldiers carry ID tagged weapons, use ID tagged gear. Nanomachines inside their bodies enhance and regulate their abilities. Genetic control. Information control. Emotion control. Battlefield control. Everything is monitored, and kept under control. War has changed. The age of deterrence has become the age of control. All in the name of averting catastrophe from weapons of mass destruction. And he who controls the battlefield, controls history. War has changed. When the battlefield is under total control, war... becomes routine.'