"Bioshock".... yet another zippy rant.

ZippyDSMlee

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There should be a badge that says "I hate Bioshock" for you =)

I liked the game, I didn't jizzed my pants, but it was worth my time, that's enough for me.
 

Funkysandwich

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Jan 15, 2010
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Bioshock's gameplay was hollow, full of repetitive grab and fetch quests and bland weaponry.

The story was kinda interesting, but I prefer to interact with characters instead of listening to them chatter on in recordings.

The most kick-ass thing in bioshock was the opening. By far one of the best game openings I've seen in recent times. After that, it fell flat, and didn't recover.

I gave up on it after many hours of struggling to stay interested. This was when hard drive space was an issue for me, an I needed 18gb for GTA IV, a game which I still play occasionally, and certainly more fun then Bioshock.

And that's what games ultimately come down to: fun.
Bioshock was not fun. It had a great concept, average storytelling, next to no meaningful interaction with NPC's other than enemies, and very repetitive quests.
 

MiracleOfSound

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Jan 3, 2009
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I think you went into Bioshock with the wrong mindset.

The shooting in it comes secondary to the story and exploring of Rapture.

It was a very flawed game in some ways (clunky shooting, endless fetch quests, boring final 2 hours, awful character models) but still remains a pioneering classic and one that I will often revisit.
 

gxs

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Apr 16, 2009
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This is just another topic that will soon turn into a flame war.

Why don't we just agree to disagree? I liked Bioshock and I hated GTA4. I liked MW2 and I hated Dark Messiah (yet I still own it). And the list goes on forever.

Just call it quits and go play your favorite game for this month. :)
 

A Weary Exile

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Aug 24, 2009
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You dislike BioShock and Fallout 3? Two of the five games that make up my pantheon of best games ever? You must be ill. Let's see what criticisms you offer.

ZippyDSMlee said:
Too vague, you're padding your list

weapon balances
Alright, I'll give you that one. The weapons did seem a bit overpowered.

mod implementation
Don't care about this since I'm a console gamer, but if you're critiscizing something that isn't even part of the actual game you are really stretching for reasons to dislike it.

level design
If you're talking about aesthetics you are clearly in need of mental evaluation, the levels were nothing short of stunning. If you're talking about the actual layout of the levels I can't agree with you there either, each level was like it's own self-contained sandbox area that encouraged exploration. I was still finding things I'd never found on my fifth or even sixth playthrough.

I'll give you that one too since Big daddies could be crippled just by electro-bolting them, makling them far too easy to kill.

Graphical glitches
Besides the occasional slow loading of textures I don't know what you're talking about.

PC mouse issues
Again, console gamer. No control issues on my end.

I assume you mean "Dialogue" In which case I don't see how you can dislike what is easily one of the best parts of the game, unless you mean the lack of dialogue from the protagonist.

Item pacing.
Bwuh? Do you mean the over-abundance of items? If so I'd only half agree since sometimes I found myself swimming in ammo and other times I'd be fighting Big Daddies with nothing but a wrench.

Overall only some of your criticisms are valid, but they are no reason to dislike the game entirely.
 

soulasylum85

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bioshock was fun and an overall amazing game. nothing you can say or rant about is going to change that. also if you hate bioshock that much then just dont play it
 

Viggo

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Oct 18, 2008
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ZippyDSMlee said:
AI is deaf half the time it will only act on begin damages or seeing you, the rest of the time its on a radius setting. The water and health scripts are cute but compare it to Fear,MGS,DM and other games that have human like AI that can be distracted by tossing a rock soemwhere or they chase your Shadow but not you...
What are you actually fighting in Bioshock? That's right! You are fighting mentally degenerated addicts... have you ever listened to their ramblings? How can you compare an enemy representing that, to a super soldier from FEAR. I think they were a bit more clever in AI design than you thought/think.

ZippyDSMlee said:
I liked halo 1
THE DISCUSSION SHOULD END RIGHT HERE!

ZippyDSMlee said:
Cryisis was weak.....
But you said a magic line, so it picks up again.

ZippyDSMlee said:
I have played alot of games so much better than BS
That might be, but I haven't. I call personal preference. You just didn't like it.
I do and it's a shame that you aren't able to fully appreciate it.

ZippyDSMlee said:
Stop That.
 

CrysisMcGee

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Bioshock is lacking. Watch Yahtzee's review for exactly how I feel about it.

It's a casual game disguised as a hardcore game. I found it lacking and unmoving.
 

Axolotl

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imahobbit4062 said:
It was 7 hours of Fetch Quests, with an annoying escort mission near the end.
Couple that with shitty gameplay, and a piss poor ending.
Why is it so praised?
Deep Philosophy, story intergrated into gameplay, freeform combat and a unique and interesting aesthetic/artsytle.

Am I the only one who finds it painful to read the OP? It's some of the most poorly writen and incoherent writing I've seen in a long time.
 

Velocitykills

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Feb 1, 2010
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ZippyDSMlee said:
Bioshock is not a game its an experience the shooter elements are bad but its not meant to be seen as a FPS as the art deco and design elements make it a wondrous experience.
The sad thing is some people believe that, that somehow an interactive movies "experience" is more important than the sum of its parts...namely game mechanics and anything else as if their mind is turned off and the spooky scripted horror elements surprise and entertain them....oooooo shiny.......... er what...where was I....er...

Ah yes I am so tired of the "Like the experience of" with tone of a IQ depraved rodent(on very very bad days) when people gush about Bioshock or any other under developed modern game..... and yes I looking at you as well Fo3.......

Anyway.... on with my main rant.... (warning block o'text imminent)

I am sorry but dark messiah was far more engrossing due to its advanced game mechanics and AI(story/dailog is much worse than than BS's then again BS's is more sound bites and short hand than full B movie dailog that's offered in most shooter class games.....) BS is well...... a shallow art deco inspired action title that is just....... lacking..............the game it's unfinished and incomplete and under developed when it ever comes out of beta and they fix the lack of a death mechanic,items every f r a k k'i n where on all difficulty settings, wonky weapon balances, retarded AI that if it where not for the "water" and "health" scripts they'd be as bad as Jericho's "see it kill it before it dies" AI ...its not just a lousy shooter but a poorly made game out side of the art design and modlei...er... no the modeling sucks too due to the limits of the console focused 30 FPS cap which twitch's the frame rate randomly on some of the models.........(sigh if they only released a SDK it could have been the best thing ever.........sigh)

Really to gaming its a travesty like the new star war eps are to sci fi films in general and star wars in particular. Sure its popular...but so is twilight and a bunch of other great for the genre they were trying to aim at but to me BS is on the same level as Alpha Prime,Nercovision,Cryostaisis and even (god I can't believe I am saying this) Damnation.... and ya know.... Alpha Prime,Nercovision are more fun........ and Cryostaisis is more engrossing....


PS:yes...I been holding it back till I ran into to many people with the lights off while someone was home.....
seriously, are you just at troll or something?

if you call me a fanboy then fine, im a fanboy, if you are looking for advanced game mechanics then why are you even playing bioshock?

bioshock has a very strong story, atmosphere and moral settings which may not appeal to some gamers who just want to get 20 headshots in a game of CoD.

the atmosphere and story in bioshock is excellent, it tells itself without any major cutscenes to go "he built a underwater city, it went bad, it went bad because"

if you dont like bioshock then why did you bother to tell people that, beacuse some people wont care if you like it or not, seems pritty trollish to me
 

Velocitykills

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CrysisMcGee said:
Bioshock is lacking. Watch Yahtzee's review for exactly how I feel about it.

It's a casual game disguised as a hardcore game. I found it lacking and unmoving.
i believe that yahtzee didnt say it was lacking.... i heard him most rant on about that it was bassically a system shock 2 clone, and that the moral choices are to contrasted and jaring.... that doesnt sound like a game that is lacking to me thanks

the only thing that the game lacked was possibly an inventory.. but it didnt NEED an inventory
 

Woodsey

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MurderousToaster said:
My god, I have never seen someone abuse the ellipsis that much in one post.
Technically he only uses the ellipsis once - the rest of the time he just seems to pass out on to the full stop key.

Oh, and I didn't like it but I'd never say FO3 was lacking.
 

spartan773

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Nov 18, 2009
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ZippyDSMlee said:
spartan773 said:
ZippyDSMlee said:
spartan773 said:
how is bioshock unfinished and incomplete?
are you sure you were playing, or even played bioshock?
and do tone it down with the elipses. for god's sake i don't even abuse them that much.
Do you really want me to go through an itemized list? I can, lets see main topics to the list will be combat,weapon balances,mod implementation,level design, AI,plasmids ,graphical glitches,PC mouse issues,Dailog,Item pacing.

Basically the over all implementation over everything together makes it feel unfinished,same with Dragon age and Fallout 3.... but at least dragon age was worth buying..... .
Combat, so you're basically ripping on it for being a shooter, and as such, has pistols, shotguns, machine guns, heavier weapons and a melee weapon?

weapon balances? why weapon balances? i felt they implemented it pretty realistically, because recoil's a *****.

mod implementation? you mean the tonics and weapon upgrades? the tonics play into the ADAM gathering and upgrading in several ways to test out ways you want to play. the weapon mods upgrade the weapons and fit into the "art deco steampunk" style.

level design? it's amazing. going into the bathesphere and seeing the entire underwater metropolis like a 1940's version of Atlantis and the different parts of Rapture fit in to support a city on the ocean bed.

AI... it was a bit weak but at least tough.

Plasmids, once again, if you picked up Audio logs throughout the game, it explains ADAM and the plasmids, also giving a new ability for shooters instead of firing away with a gun.

Graphical Glitches: that depends on the hardware you play it on, because i played the ps3 version and didn't experience this at all.

PC mouse.... hell that's why there's the "OPTIONS" menu to set it to your liking.

Dialog. it was well-preformed. the Splicers idle, searching, interacting, and fighting talk was well implemented and shows the degrade that ADAM and splicing can do to you. also showing on mental illness, which is a growing fear to these days.

Item placing: i will agree with you on that. too much ammo, EVE hypos, first aid kits and money lying around, but that's a minor flaw.

and Unfinished? What makes you think it's unfinished? it was a well-designed game. Fallout 3 was a good game. dragon age looks like a good game... and earlier you mentioned Modern Warfare 2 to other Escapists and you say that it's a trend? OK, MW2's story was butchered short but was a good engrossing story from several different viewpoints of soldiers.

Twilight.... Eh. i hate it. it's not worth a mention... besides this.
Sigh I will need sleep to go into this fully and coherently...least more coherently than what I would do without sleep...LOL
did you even play the game or just a demo?
did you even read or saw any of the Twilight books/movies?
did you even play MW2?
and obviously if you think innovation to games, such as improving story-telling and game play options and modes, is a poison, why are you bothering to rip into Bioshock for being what you're calling "Unfinished and incomplete?" It tells an immersive story, a morality system, albeit it only has 2 choices, but still dictates what kind of person you make Jack in the ending. Gameplay-wise, you couldn't ask for a better sucessor to System Shock 2. Of Course there's going to be flaws in games. No game can be considered perfect. you're obviously asking alot from game companies.
and since you played it for the PC... well you should check on the system requirements before you decide to play it, so it was your own bloody fault for not reading the system requirements.
 

Withard

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Wonder what the original Bioshock story would have turned out like :) They talked about it being based in a secret Nazi underground laboratory which had its own eco system etc etc. Could of been interesting BUT with such a MASSIVE change in direction of Story based on the original idea means they went back to basics to create a new compelling narrative rather than just tacking on something else in an attempt to preserve the original ideas. I mean to start completely from the start with something so different meant they at least thought hard enough to depart from what was probably years (In terms of gestation) of story prep.
 

GuerrillaClock

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Ugh, another faux-jaded person who wants to be far more world weary than they are. For the life of me, I can't fathom your point in your OP. Are you just picking random facets of the game and saying they're bad? That's what it seems like to me, and to say it's a travesty because you didn't like it is laughable. Just because something is popular doesn't mean it is automatically shit, the great unwashed are allowed to like good things too, you know.

And please, for the love of God, if you're going to try and be a smartarse you can at least get the "smart" bit right by writing a coherent sentence.
 

CrysisMcGee

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Velocitykills said:
CrysisMcGee said:
Bioshock is lacking. Watch Yahtzee's review for exactly how I feel about it.

It's a casual game disguised as a hardcore game. I found it lacking and unmoving.
i believe that yahtzee didnt say it was lacking.... i heard him most rant on about that it was bassically a system shock 2 clone, and that the moral choices are to contrasted and jaring.... that doesnt sound like a game that is lacking to me thanks

the only thing that the game lacked was possibly an inventory.. but it didnt NEED an inventory
I should have said I found Bioshock lacking, but I'm a long time PC gamer, and to quote the review:

"Which is not to say that it's bad, it's just shallower than was advertised. I suppose if you got the xbox version and are used to insipid boomfests like Halo than Bioshock will seem like the shit, But if you're a long time PC gamer spoiled by more complex FPS-RPG's, then you're in for a kick in the balls. Maybe a gentlier kick in the balls than most, an extremely pretty and well-executed kick in the balls with the best of intentions, but at the end of the day you're still walking funny."

To be more specific, I also found it lacking when compared to the hype and ads.
 

Velocitykills

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you can say that you found it lacking compared to the hype and ads, but most things compared to hype do lack in some form or context.

if you found the game lacking then thats fine, thats how you feel about it, it doesnt alter the fact that it is still a great game in most prospects
 

reg42

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The only problem I felt was that the ressurect-o chambers kind of defeated the entire point.
 

Velocitykills

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Feb 1, 2010
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i turned the vita-chambers off to get rid of that feeling, the game at the start then is hard but the difficulty curve slopes down still