BioWare are already working on a new Star Wars game (as are DICE & Visceral). So, yes, Bioware will still be around next year.
It happens. In truth I specifically avoided the term "vocal minority" because I knew that someone like you would contest it and I'd have no way of backing up my claim. As I said: from the people that I've personally discussed the games with, the reception really was a pretty mixed bag with plenty of people saying that those games rank among the most sinister crimes committed in the history of mankind while there's still plenty of other people who say "Come on guys, they weren't THAT bad" and going on to say that despite the faults they still really enjoyed the games.the hidden eagle said:You seemed to imply the "naysayers" were a minority when based on previous PR disasters suggested otherwise.Sorry if I read your post differently.RJ 17 said:Check my response again:the hidden eagle said:I'm not the one who made assumptions without proof,you did and so the onus is on you to prove your claim that people that liked DA2/ME3 were the majority.Unlike some people I don't presume to speak for everybody else,I only speak for myself and so I don't pull the majority/minority card unless there are statistics that prove it.
I never said "the majority of people liked it", I said "there's just as many people that thought that DA2 and ME3 were great games." How can I say this? Because of the mixed responses that I have gotten. I haven't read through this entire thread, but I'd imagine it's a mixed bag in these comments as well. So no, I can't prove the majority of people liked it, nor did I say that the ones that didn't like it were a vocal minority, but rather that they where the ones shouting the loudest.RJ 17 said:In reality there's just as many people that thought that DA2 and ME3 were great games, and it's not just Bioware fan-boys either. Just because the nay-sayers were shouting with the loudest voice doesn't mean that they represented the majority of people that bought those games - which were commercial successes, I might add.
I'd suggest reading someone's post a bit more carefully the next time you feel like trying to jump all over their comment.
Edit: And the bit about being commercial successes doesn't go towards people liking them, I didn't mean it to. However it applied more to the topic at hand of "Will Bioware survive?" As long as their games keep selling, they will.
pretty much, DA2 still sold ~1mil units simply due to day one(ish) sales,The Madman said:As much as people complain, Mass Effect 3 was a huge success despite its ending and even Dragon Age 2 did alright sales wise. Maybe not the surprise hit that origins was, but it did well enough to warrant continuing the series.
So even if Dragon Age Inquisition were the worst game since Superman 64 Bioware would probably be just fine.
..........If you didn't even finish the first area of Neverwinter Nights, you frankly have no right you condemn it OR disparage Baldur's Gate 2.HalloHerrNoob said:Oh please....stop all those threads....
Yes, the ending of ME3 was kinda crap, so what? Neverwinter Nights 1 was so boring I didnt even get to finish the first level!
And with its millions of sales, I am sure EA was furious....
Also, DA 2 wasnt that bad. At least it wasnt as generic as DA1´s gather-all-the-allies-again-story. Also, I hope they dont go back to the stupid MMORPG-fighting system of DA1 in Inquisition!
People should stop to expect another Baldurs Gate 2 and just have fun playing their games!
Plus, there are companies which are doing great under EA, like DICE or Criterion.
The only thing I am afraid of is that EA keeps slapping the name "Bioware" on stuff to make it look better, like the new C&C.
See, and herein lies the problem -- and the skewed perspectives at work, here. First, Dragon Age is by no stretch of the imagination a "flagship" franchise for BioWare: that title would belong to Mass Effect, and the Old Republic. Those franchises admittedly have issues of their own, which is outside the scope of this post so let's set them aside for now. The franchise has been, for lack of a better way to put it, a second-string franchise for the company, and moreover a niche franchise being (nominally) Western, party-based, tactical RPG's.EternallyBored said:DA2 was the start of ominous things for Bioware after EA bought them out. DA2 indeed fell short of sales expectations...
See here's the problem EA didn't sink over a billion dollars (860 million for Bioware and another 300 million for The Old Republic) to get mediocre. EA spent that cash to get Bioware quality and stick a AAA games budget behind it, so 2 million copies sold isn't going to cut it even for a non flagship title.Eacaraxe said:See, and herein lies the problem -- and the skewed perspectives at work, here. First, Dragon Age is by no stretch of the imagination a "flagship" franchise for BioWare: that title would belong to Mass Effect, and the Old Republic. Those franchises admittedly have issues of their own, which is outside the scope of this post so let's set them aside for now. The franchise has been, for lack of a better way to put it, a second-string franchise for the company, and moreover a niche franchise being (nominally) Western, party-based, tactical RPG's.EternallyBored said:DA2 was the start of ominous things for Bioware after EA bought them out. DA2 indeed fell short of sales expectations...
Dragon Age 2 still sold, if I remember my figures right, over two million copies across all platforms (a million on the 360, 600K on the PS3, and 500K on the PC). Those aren't hall of fame sales, but still very respectable given the franchise's "B-side" status and the fact it was a niche title. It certainly didn't stand up to DA:O, which mind you was a happy accident of word-of-mouth advertising coupled with a holiday 2009 sales upswing, that could very easily be called a sleeper hit.
And, here it comes (which is the issue at hand), the dreaded word: but. DA2 failed to meet expectations...for a BioWare game. It got "poor" reviews...for a BioWare game. It sold "poorly"...for a BioWare game. Stepping outside "the BioWare bubble", it got solid reviews and solid sales, and I suspect had anyone but BioWare made the game it would have had a much warmer reception among gamers.
In the end, BioWare happened to make a mediocre game, and that's their most damning sin here. Compare that to the reputation of Maxis whose latest title quite possibly received less attention among gaming enthusiasts for surprising absolutely no one who had paid attention after Sims 3 and Spore, or Infinity Ward which gets heaped with praise for not being the nickel-and-dime anti-gamer sewer Bobby Kotick would apparently have it be.
DA:O's combat was very similar to the WoW standard of MMO combat, and many people don't like this kind of indirect, static, hotbar and cooldown-based combat. If someone doesn't like it in an MMO, why should he like it in a single player RPG?Lictor Face said:..........If you didn't even finish the first area of Neverwinter Nights, you frankly have no right you condemn it OR disparage Baldur's Gate 2.HalloHerrNoob said:(...)Also, DA 2 wasnt that bad. At least it wasnt as generic as DA1´s gather-all-the-allies-again-story. Also, I hope they dont go back to the stupid MMORPG-fighting system of DA1 in Inquisition!
People should stop to expect another Baldurs Gate 2 and just have fun playing their games!
(...)
Also. DA2 wasn't that* bad*. But it was a veritable turd when compared to his primogenitor DA:O.
Also, what? DAcombat being bad? Oh dear. Its people like you who cause the retrograding of nice complex games into streamlined mediocrities like DA2.
I'm pretty sure countless of fans are longing for a chance to return to the Mass Effect universe. Why shouldn't BioWare heed them? Yes, the ME1-3 story is over, but the universe still exist, doesn't it?The possibility of a Mass Effect 4 pretty much cemented my perspective of Bioware. As grey, corporation spawn. ( DAMMIT EA )
Given their track record of only ever developing RPGs, that seems unlikely.DrunkenMonkey said:Bioware really gets way too much flak lately, the only real disappointment was ME3 ending, and that's about it. So in the grand scheme of things if they continue to create games with engaging stories and characters that's all that matters.
Except if they start doing FPS's, then well............. I really hope they don't.
Wait, do you mean the upcoming expansion to The Old Republic?CountryMike said:BioWare are already working on a new Star Wars game (as are DICE & Visceral). So, yes, Bioware will still be around next year.
Does it focus on something that is in no way related to Shephard other than maybe a cameo and some background lore? Shephard has trudged through THREE lengthy rpgs. I say we let his character fade off, like how ( though i loathe to invoke DA2 ) DA2 did with Hawke. Let shephard/warden fade into the background lore and get a fresh new character. If Bioware does that, I MAY change my perspective ( Although the chances of that is enormously slim. Like Hollywood, Bioware knows that franchises/sequels are essentially free buyers regardless of how crappy the end product is )CloudAtlas said:I'm pretty sure countless of fans are longing for a chance to return to the Mass Effect universe. Why shouldn't BioWare heed them? Yes, the ME1-3 story is over, but the universe still exist, doesn't it?The possibility of a Mass Effect 4 pretty much cemented my perspective of Bioware. As grey, corporation spawn. ( DAMMIT EA )
They've actually announced that they're brining back selectable races, so there's something for you.SpunkeyMonkey said:1) BW have already announced they plan to stick by various decisions which failed in DA:2 (only one selectable race, voiced protagonist, dialogue wheel etc.)
What people's opinion of those aspects are themselves is irrelevant - the concern is that BW are pigheaded enough to continue walking down a path which they see as "right", and not admit glaring issues displayed in DA:2. Sorry, but any Western RPG based on the D&D world which doesn't allow selectable races is missing a massive point of the game/genre - even if people play as humans the choice is what matters to give a feel of a true fantasy/D&D based RPG where you carve out your own destiny from scratch.