Duke Nukem Forever

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The Electro Gypsy

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Aug 10, 2010
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Personally for me, one of the most fun games I've ever played on console is the Ratchet and Clank series. Having mostly rid myself of the console market a while back, I've only played 1 through 3, but all of them were really good, to the point where I blew the dust off my PS2 and started playing it again recently. The story is mediocre but even the developers knew that, you can tell with how the game is portrayed and the story is told. All the way through it is light hearted humour while visually it's bright and colourfull and the weapons tend to be huge, sometimes overcompensatory on our little Lombax, with masive graphical effects. Since then I've not really played any console game that good tbh.

So yeah, go back to colour and big guns and fun and stuff. (Also, why was DUke Nukem Forever voted the besterest? It really wasn't, although admittedly I don't have a favourite, there's been some awesome ZP's like the Orange Box and Wii Sports Resort.)
 

EvilYoshi

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Aug 9, 2010
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My expectations for Duke Nukem Forever are the following:

1. Duke Nukem will not run at blazing speeds but will have two different movement speeds, one quick the other slower for precise maneuvers.

2. Duke will have insanely large/powerful weapons the most exotic of which he will rip off of bosses. The main story arch should be about getting the biggest and most powerful gun. NO CHARACTER DEVELOPMENT PLEASE!

3. There will have to be nudity and/or some kind of 'babe' trophy collection system.

4. The game must be really hard, almost masocore on normal setting where around twenty projectiles should be hurdling Duke's way at any given second. Seriously, the game will have a few key/door based puzzles a little platforming and a shit-load of shit trying to kill you.

5. This game must be linear with no open world and no vehicle sections.

6. Weapons should have an alternative firing mode. Please no rpg elements where you have to level up stats because that is boring.

7. There must be a zero-gravity or possibly underwater level that is really-hard compared to the rest of the game.

8. This game must have health-packs and no aim-down-the-sight feature.

9. Again, the game must be an ass-kicker where most of the action revolves around the massacre of thirty or so enemies that are firing different flavors of projectiles at you. This should look like a 3D version of those crazy Japanese side-scrollers where the entire display is alight with ridiculous amounts of ballistics all whizzing around. The climax of the action should be literally an entire death field of slow-moving fire-balls that Duke must navigate through while returning fire. The last few bosses must be veritable 'marathon runs' between you and the boss monster where the only way to win is to outlast the enemy. So, yeah, --- a lot like Contra.

10. The game will be mission-based and as a mode where Duke must defeat all his enemies with his BEAR HANDS --- or possibly a baseball bat.

That is all.
 

Electrogecko

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Apr 15, 2010
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Hmm...this is something to think about. On one hand, I feel like hiding behind a barely concealing and constantly decaying object as bullets go whizzing by your head provides a great sense of tension and anxiety. I also feel that the realism of shooting games is one of the things that makes them so popular and immersive. On the other hand, an arcade style shooter that has you constantly weaving in between incoming projectiles Space Invaders style while firing shots of your own seems like an incredibly fast paced and fun concept- especially in multiplayer. In the end, I think it comes down to what your looking for in a game. One is a test of strategy and patience, while the other is more a test of reaction time and precision controlling.
 

CitySquirrel

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Why is this Duke Nukem Forever being treated as the same game started 12 years ago? I just assumed it would be a new Duke Nukem game with the old title.
 

Tolerant Fanboy

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Aug 5, 2009
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DNF wouldn't be worth the wait if it was hand-delivered by a group of supermodels who are then contractually obligated to have sex with you. That said, seeing a reference to a classic quantum physics gedankenexperiment made me squee a little.
 

Rogthgar

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Aug 18, 2008
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While I am still hoping, in vain :(, for the SC2 review. I am happy to know that i share fav vids with Yatzee :)

Now stop reviewing shooters and platformer for a few weeks, challenge yourself!
 

Whispering Death

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May 24, 2009
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haha I'd forgotten all about the Wolfenstein review! That was a great re-visit! I give that review from 2 years ago 5-stars!
 

Celtic_Kerr

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May 21, 2010
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poiumty said:
Duke Nukem is like when you've eaten hamburgers for 2 months, then go home and have to eat homecooked meals for another 2 months. By the time those last 2 months are over, you'll be rooting for another juicy burger.

Can't see it as the next Serious Sam though. Actually, can't see it as anything. At least it'll be fun, in a tongue-in-cheek kinda way.
You just made me VERY hungry...

I can't imagine it as serious same either, but from the footage shown so far (check game trailers) I thinkl Yaztee will be pleased. All the original guns, new car, and I dind't see any cover based combat
 

Steve the Pocket

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Having only been in the gaming scene proper since roughly the 2007 or so, I've never known DNF as anything other than a nonexistent sequel to an old, old game nobody talks about anymore. So aside from the drama that's been going on, this may as well just be any old game set to come out next year. I probably won't get it, just like I don't get any game that isn't critically acclaimed and relevant to my interests.

Also it's good to know I'm not the only one who was disturbed Wolfenstein didn't do better in the contest.
 

Worgen

Follower of the Glorious Sun Butt.
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Whatever, just wash your hands.
Onyx Oblivion said:
Worgen said:
Im hoping its good since I really did enjoy the original duke 3d but Im fully expecting it to be bad... well maybe not bad but just have a shitty pc release since 2k games has lately fucked something up with every pc game its put out
What was fucked up about 2k's release of Oblivion? I thought the PC version was the best, myself. Well, expect for the one bonus that the PS3 version had. Bows don't lose durability just by firing an arrow. And even then, there's a mod for that.
I was wondering what 2k had to do with oblivion since its a bethesda game, but if 2k released that for the pc then it was the last one they did that didnt have some weird problem with it or a shitty port issue
 

AugustFall

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A fun read, I'm not a twitch shooter and my accuracy sucks (which explains my lack of skill at FPS's) so honestly I probably won't ever play DNF. I like cover based systems because I can make up for my lack of skill with... well nothing but it seems like there is less of a focus on it at least.
Could we be seeing the new spiderman game tomorrow?
 

eniac0

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Aug 3, 2010
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i have to admit, ive never been a big fan of yatzhee's reviews, and in a way, ive also been compelled to watch them time after time. your humor has always felt oversized and displaced at times.

but...this time, i think this time you really nailed it, or perhaps is it because ive had the same epiphany you did: old shooters needs to be back because the new ones really are getting saturated in originality.

i really liked duke back in the days, i was young and still had the hope the change the world. Duke was the cool game. after, i just forgot about it, never really understood why the name was still in the news after so many vapor alarms.

then when it was learned that DNF (which also means Did Not Finish ironically or strategically?) would finally come to light i thought that the concept will be so outdated and expectations so high that it could do nothing but fail, the same way Doom 4 failed.

but yeah, you got it Yathzee, i think if they do it right, it could bring the old shooters era back, were simpler was better.
 

WaderiAAA

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Aug 11, 2009
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It would have been pretty ironic if the game wasn't finished, seeing as it has the initials DNF, which in many cases refer to "Did Not Finish"

EDIT: Bah, the guy above said the same thing.

Anyway, I'm looking forwards to Yatzee's Duke Nukem Forever (The real one) review.
 

WayOutThere

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Aug 1, 2009
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"and, personally, I'm disappointed Wolfenstein didn't make it out the starting gates"

As was I, but going up against your Saints Row 2 review, it was facing one hell of an opponent.
 

FallenMessiah88

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Jan 8, 2010
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I agree a 100%. Now that Duke Nukem Forever will actually be released, im just hoping it will be a huge succes. Because maybe then developers will realise that most people are getting sick of playing the same gritty, realistic, military shooters over and over again.
 

Cherry Cola

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Jun 26, 2009
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FallenMessiah88 said:
I agree a 100%. Now that Duke Nukem Forever will actually be released, im just hoping it will be a huge succes. Because maybe then developers will realise that most people are getting sick of playing the same gritty, realistic, military shooters over and over again.
Or publisher's start thinking that making sequels to old popular titles is a good idea to make money
 

dashiz94

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Apr 14, 2009
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Generic_Dave said:
WOW! OPTIMISM FROM Yahtzee! Will wonders never cease. I have to say, I do miss the "I'm a HARD-ASS and you're all DEAD!" run-in's from the old days...the last game I remember having that kind of sensibility that I played was Haze, I know it was panned and killed off Free Radical Games, and the first time I played it I hated it.

But I went back, and was able to appreciate the satire, blunt and hardly intelligent satire, but there nonetheless of the arrogant "Mantel" soldiers, with their "HOO-RAAAAAAAAAAH!"'s and talk about the cannibal enemies. The ability to take anyone to school and the slightly disturbing moments when the invisible dead bodies intrude.

But what was really fun was, that while not an easy game, it never forced you to stop. You could go through shooting, no cover, no dodge, and if you were quick and shooty enough you "Kicked ass and chewed Bubblegum!".

I too look forward to a lower emphasis on "realistic" brown and grey shooters with broody leads and sadistic tendencies. I mean who doesn't prefer Vice City's garish campness to GTA IV's brown and grey (though beautiful and incredibly well realised and playable) scenery. I know which one I had more fun playing anyway. Bring back the less realistic! HUZZAH FOR NOT TAKING YOURSELF TOO SERIOUSLY!
That argument with your username is probably one of the best examples of irony.

And I agree.