Duke Nukem Forever

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TheSalemParadox

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I think it should be mentioned, as far as cover-based shooting, one of Yahtzee's most respected online personalites, Noah Antwiler (spoonyexperiment.com) played the preview at PAX, and mentioned that when the game picks up where the last one left off, the "same dumb tactic of circle strafing" beat the boss he played against.

Score one for old school run and gun.

Also, wow. Yahtzee sounded downright hopeful. This is a red letter day, truly.
 

Indignation837

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I have to say I was equally disappointed that the Wolfenstein review didn't win, it was freaking brilliant. Anyway, I don't know if I'll have anything to do with DNF considering I've never played any of the other Duke Nukem games, but I'll wait until the reviews are in and give it a shot if I'm told it's any good. Also, I do have to take issue with one thing in this article - the part where he said that no game that's changed hands has ever been good. Fallout 3, while not directly connected to the Fallout 3 that Black Isle Studios was working on, obviously had a lot of respect for the series' previous entries and ended up being a great experience, even by Yahtzee's own admission.
 

Godfather912

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Aug 24, 2010
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Yahtzee...Thank you for this. This is EXACTLY what I wanted to hear from you. This really could be one of those games that pulls us out of the dirty, grimy, serious shooters of shit and into the barrel of explosive, fast paced fun! And who knows? So many of your fans follow your line of thinking (some at a frightening large amount) and might start feeling the same.
 

John the Gamer

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Tales of Monkey Island had my vote. but I couldn't really make a choice between all the funny ones, so I picked one of the funniest at random and this one came out.
 

Sewer Rat

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Rather ironic that this article gets released on the same day I volunteer to write up a DN:F timeline for my school newspaper.
On topic though I agree that at this point the game would have to descend from the heavens and signify the second coming of Jesus to do anything to impress at this point.
 

-Ulven-

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I must say tha Yahatzee really hate the health regen of the next gen games. But I wonder if he have tried "The Getaway" the game that featured realistic gameplay and a innovative way to regen some health.

Once you get shot, you never regenerate all your health, but, to regenerate some of the health you need to be out of combat. And lean into a wall for a couple of seconds, and then you get some of you health back, but then you still can take too many shots and die. More games should have these kind of game mechanics.
 

oreopizza47

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I never actually played Duke Nukem, in any form. So I already have a clean slate, and the only thing it has to beat is modern shooters. Which shouldn't be hard in my opinion, as long as the apparently characteristic satiracal humor is injected. Not enough funny games nowadays.
 

SilverUchiha

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Yahtzee Croshaw said:
Extra Punctuation: Duke Nukem Forever

After 12 years of development, you've got a lot to prove, Duke Nukem Forever.

Read Full Article
First off, I voted for Wolfenstein and I was disappointed it didn't get far either, Yahtzee. But I expected something like Painkiller or Duke Nukem to take the prize in the end. So after that, nothing really surprised me too much.

But I agree that so many shooters feel the same. But what about... say... the Left 4 Dead series (is it really a series with only 2 games to its name)? Wouldn't you consider those to be rather fun FPS games that are going around along with Painkiller and Serious Sam? Also, the developer's of Painkiller are in the midst of making Bulletstorm and the trailers for it look like something on par with Painkiller, or damn close. I'm just saying, you're right most FPS games anymore feel the same and aren't all that impressive or anything, but there is still a good handful of titles out there worthwhile in the FPS genre.
 

snowman6251

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As I understand it they took so long to make Duke Nukem because every time a new game came out and did something they had to have it too. This suggests to me that all the new cover combat, gray and brown color palettes, and so on, will be in the game.

Can't know for sure but I wouldn't be surprised if that's the case.
 

ALPHATT

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Aug 15, 2009
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Erana said:
Well, I'm glad you're approaching this with a clean slate- that's the only way I can really imagine anyone enjoying this, save some crazed fanboys. Still, your crazed fanboys probably aren't going to like that...
Still, no matter what they do to it, I suspect it will be a bit anticlimactic, and they're going to go with current gameplay "conventions" rather than what the game was all about in the 90's. Because people seem to misconstrude Duke Nukem being about Duke as a character, rather than the over-the-top gameplay.
Also, no one seems to realize that Duke isn't necessarily so misogynistic. Yeah, he'll accept the attention of classless, promiscuous young females, but he's also a big fan/friend of Oprah Winfrey. He's gotta be doing something right.
You clearly haven't watched a single gameplay video, read a single article about the game or indeed a single interview with these fucking people.
 

Something Amyss

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I don't think I've ever seen a game with a long wait time that was worth it. Or a movie. Or a CD. Well, I'm fond of Boston's "Walk On," but that wasn't promised for a decade, unlike some albums *coughchinesedemocracy*

Cover mechanics are something I actually like, but I can completely understand the boredom with them. On the one hand, I like interacting with cover. On the other, I hate it when any mechanic becomes basically a necessity within a genre. This idea that games are basically one big game of "follow the leader" is annoying. I've never liked FPS, an I like staring at a wall in one even less, but it's not following the waist-high wall model.

I'd also like to not be FORCED to enter cover. I have trouble believing most devs think of this as an either/or deal.
 

Grey_Area

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Jun 26, 2008
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The fact that the actual advent of DNF is possibly going to be the biggest anticlimax ever notwithstanding, I actually have some shred in me of looking forward to this game. It might in all truth be good, but I doubt that it can be great. I hope it will be great, but I'm steeling myself against the disappointment that it won't be the best thing on the planet.

Of course, after 12 years I doubt they would have released it if it was going to suck, but there is also that as an option.

I'll settle for a quietly satisfying experience.
 

Grey_Area

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Reading some of the comments, it seems that people are calling for less realism and back to what "FPS is all about". I'd take a slightly different tack. What I want from game designers is for them to have an idea and make it life. If they want to make a run and gun beefy in your face game then do so. If they want to recreate The Great War then do that. If you want to make an awesome sneaker game that really does deserve another brilliant folowup then make Thief 2.

There is no single "real FPS" style. They are all valid. We all want something different in our games. Lets just hope that developers can still focus on all types of games so we are all satisfied, however different our tastes may be.
 

teh_Canape

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Corpse XxX said:
Certain body parts inbetween titts is also good!
like, more tits!?

tits between tits is awesome!!!

(that is, if they are two subjects, because if it's one subject with 4 tits, god help us)

but yeah, on topic, it's nice to see some variation in our fairly conservative gaming world =P
 

The Rogue Wolf

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Hey, Ben, don't blame me; I voted for your Painkiller review- if for no other reason than it got turned into a marketing blurb on Steam.

But, really, I do agree... something a bit more of a throwback, more cartoony, is really of what the FPS genre needs right now. I like story, I like complexity, I like clever mechanics- but I also like unloading inordinate amounts of ordinance (inordinance?) into the faces of exceptionally ugly monstrosities. A break from having game companies attempt to mimic high literature through the mouth of Beefy McStoicman would be nice.

And who knows, maybe the game really WILL wow us. Stranger things have happened... like the game getting finished in the first place.
 

Eclectic Dreck

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I think this parallels my opinion on the subject nicely. It seems strange that, for as often as Yahtzee asserts or implies an opinion that neatly matches my own, he will offer up one that I find foreign threatening and weird.

It's like I'm being trolled, but I'm not sure if it when he agrees with me or when he disagrees.