Lightknight said:
While I would certainly question his comments, I should point out again that consoles are optimized in an entirely different way than pcs and specs are not directly comparable.
Skyrim's minimum pc requirements requires a 2.0 GHz dual core processor, 2GB of RAM and a DX9c video card with 512MB RAM.
Yet it is playble on systems with 6-7 year old CPUs that have 512MB of RAM (The ps3 even divides its RAM into two segments).
A 2GHz dual core processor (like a core 2 duo, since that's the kind of thing they're referencing) isn't far off what a 360 can do, and skyrim doesn't use 512MB of vRAM at console settings.
Like for like (based on theoretical performance), consoles have about a 15-20% edge over similar powered PCs. It's not a big difference. Grab a 7800GT and a core 2 duo at 2GHz and you'll get console like performance in most games. It's just that 'console like performance' is synonymous with 'unplayabale' nowadays.
You may not notice it if you have no choice, but when you see that you're moving every slider to the very left, every option to low, setting resolutions at a mere 1280x720 at best, you notice big time how far you are behind. Also, going under 30fps is constant on consoles now, and that would also be an instant 'need an upgrade' on PC.
It's not that console-powered PCs 'can't play games', it's just that no-one wants to play games on them because they're basically being reminded every second that they're playing the 'worst version' they can of that game, whilst others are playing it with all the pretties. At least on console when you're running at 20fps, everyone else is too. It's like how the happiest countries are the ones with the least difference in wealth between he richest and poorest. If no-one is significantly better off, you feel better.