Internet Kraken said:Slowly everyone went back to work, and soon only Root was left watching the goblins, brooding in silent frustration over the effectiveness of the goblin military.
Internet Kraken said:Slowly everyone went back to work, and soon only Root was left watching the goblins, brooding in silent frustration over the effectiveness of the goblin military.
Actually two of the megabeasts we haven't encountered yet, the dragon and bronze colossus, are far more deadly than the other. The dragon is quite powerful and large, but is also capable of flying and breathing fire. You basically have no choice but to confront. The bronze colossus is massive, the largest creature in the game by a significant amount. Being made entirely of bronze, it is very difficult to kill as it suffers no pain and can not blead to death.TheHaunted said:When I first read the title, I thought another forgotten beast came and destroyed the fort or that dust based syndrome finally kicked in. Sad that the giant was literally useless though I can't see any other megabeast being much more effective.
I know about the other two megabeasts, but all the dragons I've ever faced have gone down rather quickly to trained archers, which the goblins have a few of and I'm assuming that the goblins have some sort of iron weaponry to cut off limbs from the bronze colossus making it a very short battle with their numbers.Internet Kraken said:Actually two of the megabeasts we haven't encountered yet, the dragon and bronze colossus, are far more deadly than the other. The dragon is quite powerful and large, but is also capable of flying and breathing fire. You basically have no choice but to confront. The bronze colossus is massive, the largest creature in the game by a significant amount. Being made entirely of bronze, it is very difficult to kill as it suffers no pain and can not blead to death.
Oh well you're right that any megabeast probably wouldn't be able to take out that goblin horde. The thing about Dwarf Fortress is that currently, quantity > quality. A huge horde of weak enemies can overpower a single powerful foe most of the time.TheHaunted said:I know about the other two megabeasts, but all the dragons I've ever faced have gone down rather quickly to trained archers, which the goblins have a few of and I'm assuming that the goblins have some sort of iron weaponry to cut off limbs from the bronze colossus making it a very short battle with their numbers.Internet Kraken said:Actually two of the megabeasts we haven't encountered yet, the dragon and bronze colossus, are far more deadly than the other. The dragon is quite powerful and large, but is also capable of flying and breathing fire. You basically have no choice but to confront. The bronze colossus is massive, the largest creature in the game by a significant amount. Being made entirely of bronze, it is very difficult to kill as it suffers no pain and can not blead to death.
As shown with the single arrow to the leg fall over swarm thing. Though that is partly because giants have no armor, of course. But yes, quantity is a quality in and of itself.Internet Kraken said:Oh well you're right that any megabeast probably wouldn't be able to take out that goblin horde. The thing about Dwarf Fortress is that currently, quantity > quality. A huge horde of weak enemies can overpower a single powerful foe most of the time.TheHaunted said:I know about the other two megabeasts, but all the dragons I've ever faced have gone down rather quickly to trained archers, which the goblins have a few of and I'm assuming that the goblins have some sort of iron weaponry to cut off limbs from the bronze colossus making it a very short battle with their numbers.Internet Kraken said:Actually two of the megabeasts we haven't encountered yet, the dragon and bronze colossus, are far more deadly than the other. The dragon is quite powerful and large, but is also capable of flying and breathing fire. You basically have no choice but to confront. The bronze colossus is massive, the largest creature in the game by a significant amount. Being made entirely of bronze, it is very difficult to kill as it suffers no pain and can not blead to death.
take all the time you need kraken. a few issues are a fair rice for new features and fixed bugs.Internet Kraken said:Chapter 78: From the journal of Stinthad Kekimtobul
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5th Timber, 1056, Late Autumn
Yara must die.
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This update is ridiculously short, I know. The reason being I have some technical difficulties going on right now. Using old saves in new versions sometimes causes problems, and I'm currently experiencing one of them. I have to spend some time fucking around with the game to figure out a solution.
That's a very good question! As you can see, Stinthad was taken by a fey mood. What I found was that she was demanding yarn cloth. Yarn cloth was only added in the new versions, and requires shearing wool off certain animals to produce it. However, becuase Reveredtour is an old save it is impossible to acquire yarn cloth!vallorn said:by the way what is the actualy problem your having?
Bring turkeys. Lots of turkeys. 5 or more hens and a rooster is good, they are really cheap. Build nest boxes ASAP at a craftsdwarf workshop. They don't need anything else. And there's no shame embarking somewhere easy at first.Catface Meowmers said:this thread is what put the Dwarf Fortress bug in my brain, where it has burrowed deep and tasted of the sweet grey matter within. so I totally downloaded the Lazy Newb Pack and have been watching video tutorials by some slow-talkin' guy.
I'm guessing my first expedition will die of starvation and badger attacks within a fortnight.
Having not played the new version I'm not the best source of information about it, but from what I do know pretty much all the new domestic animals are made primary for livestock purposes. They all need to graze on grass to survive, which means they're a lot less reliable than dogs when it comes to war animals. So you'd still want to bring dogs along for training purposes.Double A said:What about dogs and cats?
I take one male and one female cat. I then proceed to cage every single goddamn kitten as soon as it's born. They make good eats a year later. Not as good as mermaid, but what're you gonna do?Internet Kraken said:Having not played the new version I'm not the best source of information about it, but from what I do know pretty much all the new domestic animals are made primary for livestock purposes. They all need to graze on grass to survive, which means they're a lot less reliable than dogs when it comes to war animals. So you'd still want to bring dogs along for training purposes.Double A said:What about dogs and cats?
As for cats, you should never intentionally take them with you. Ever.
Thing is though dogs are just as good as cats for meat without running the risk of adoption. Besides, killing a cat owned by a dwarf can cause a tantrum spiral. Kittens really can bring down entire forts. There's just no reason to bring them along. their only perk is that they hunt vermin, but this isn't neccesary. Besides some migrant is bound to bring a cat that does this anyways. I didn't bring any cats to Reveredtour but there's already a breeding pair.Double A said:I take one male and one female cat. I then proceed to cage every single goddamn kitten as soon as it's born. They make good eats a year later. Not as good as mermaid, but what're you gonna do?Internet Kraken said:Having not played the new version I'm not the best source of information about it, but from what I do know pretty much all the new domestic animals are made primary for livestock purposes. They all need to graze on grass to survive, which means they're a lot less reliable than dogs when it comes to war animals. So you'd still want to bring dogs along for training purposes.Double A said:What about dogs and cats?
As for cats, you should never intentionally take them with you. Ever.
And, Armok forbid, if they actually adopt a dwarf... it's time to play Cave Explorer.