Mass Effect 3's Shepard Isn't Afraid of a Good Brawl

ReaperzXIII

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Jan 3, 2010
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Bebus said:
Oh, and can we please set this straight, right now. HAVING GOOD COMBAT DOES NOT MAKE A GAME ANY LESS OF AN RPG.
Aww thats cute, we all know that if an RPG isn't slow as fuck, has bad combat, a 50 hour long inventory and skill system then the hardcore RPGers will complain because Bioware changed the demographic

/Sarcasm and exaggeration

People seem to forget why they change things in the first place, because most people didn't like that, they're trying to compromise between the ME1 and ME2 changes but people will complain anyway.

As long as combat is good, story and presentation are good and it is less linear than Mass Effect 2 I will have no complaints
 

Darkauthor81

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Feb 10, 2007
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CosmicCommander said:
And so we see what was once a promising and intelligent franchise descend into populism and stupidity. All for the "awesome", of course.
Oh God I know, I mean I know next to nothing about this game but, really, making games lots of people want to buy a play? Who does that anymore? When are developers going learn money is, like, evil or something.

Pretentiousness for the win!

Personally, I wont be buying it because EA is... for lack of a better word, evil. I don't like with what they do and so giving them my money would make me a hypocrite. You don't tell someone "I don't like that you shoot stray cats" then sell the ammunition or complain about politics while at the same time refusing to vote. You lose the right to complain when you actively take part in the problem.
 

Britisheagle

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May 21, 2009
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So faster gameplay and more visual?

Bioware's very own Vanquish!

On the up side all these things sound like amazing additions. And agreed that space battles would be incredible! Hope all classes, not just engineer, get new abilities. Be a nice bonus for those of us importing saves.

Also, hope we get to see the Quarians behind the masks. NOt just out of curiosity but also I want to know if persuing a romance with Tali was a good idea or not!
 

ChieftainStag

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Apr 14, 2011
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I want to know why they haven't added the "7th Class". I kinda view each Major class (Soldier, Adept, Engineer) as the three points of a triangle while the other Hybrid classes (Infiltraitor, Vanguard, Sentinel) as the points in between each point. The "7th Class" is what I like to theorize as a combination of all three THE middle point in the triangle. Don't get me wrong the all the classes are awesome (albeit very diffrent) but now that I think about it the Sentinel is kindove the middle class (tech armor and all). But still an official one would be nice. Maybe this new one is the middle class with powers like we might be able to set out hands on fire and punch someone or something like that. oh well.

(EDIT for gramar fail)
 

Goofguy

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Nov 25, 2010
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I'm definitely looking forward to this. Some may be wary of these new changes and I'm not entirely convinced myself but I will still buy the game and try it myself before passing any official judgment.
 

Labcoat Samurai

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rsvp42 said:
CosmicCommander said:
And so we see what was once a promising and intelligent franchise descend into populism and stupidity. All for the "awesome", of course.
Odd. The game wasn't any smarter in the first installment than in the second (or apparently the third from what we know). I see this a lot though. I really want to know what was so appealing about a clunky and overburdened inventory system that makes people say this. Because that and the Mako were the only parts that were really dropped in ME2.
So, I agree with you mostly. But ME1 was definitely paced a bit differently. I could see how it could appear more intelligent to someone because there's a significant amount of mystery that is slowly revealed over the course of the game. ME2 is smart and well written, in my opinion, but it's lighter on the mystery and heavier on the action.

ME1 asks why the Geth have returned, who the Reapers are, why the Protheans disappeared, and what the Protheans were trying to tell us with the beacon (and those are just the big mysteries). ME2 asks what the collectors are and why they are taking human colonies. In terms of plot, it's more straightforward, but the character work is great, and that's always the main thing that draws me into a story.
 

CJ1145

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Jan 6, 2009
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BlueSinbad said:
Meh....I played the first two, but meh, I'll probably play this one, but meh...I'm losing interest in a LOT of games...'tis a sad say.
Meh...

Already knew most of that stuff, but a new class sounds fascinating, and I'll have to try it at least once in the 5+ playthroughs of this game I'll have to do to tie up all my various Shepards.
 

Magicman10893

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I don't think they've added a new class, I remember reading the Game Informer article that said every class will be getting their own unique melee attack(s).
 

TetsuoKaneda

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Feb 11, 2009
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God said:
Way to only say 360 and PS3. Let's forget about us folks who prefer our Mass Effect on the PC.
Must have been a typo. EA took my god damn money for the PC version of Mass Effect 3, and they still have a release date. Originally, though, it was supposed to be released in December 2011...why the push forward, and what's going to be cut?
 

JUMBO PALACE

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Jun 17, 2009
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Not sure why the feel the need to speed the combat up more, but at least weapon mods are coming back. Hopefully they'll leave out ammo clips this time.
 

Alpha Maeko

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Apr 14, 2010
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I hope Shepard's melee moves are more then just barely moving your elbow forward, this time around.

If you're gonna frelling melee someone, Shepard, actually put your damn body into it. In ME2 you had to be close enough to kiss them if you wanted your melee to make any contact. THEN, if your first hit made contact, you'd better hope the game registered it correctly, or the enemies wont even be phased by it, despite losing health.
 

Baradiel

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I'm so syked for this game. Its probably my most looked forward to game this year.
 

rsvp42

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Labcoat Samurai said:
rsvp42 said:
CosmicCommander said:
And so we see what was once a promising and intelligent franchise descend into populism and stupidity. All for the "awesome", of course.
Odd. The game wasn't any smarter in the first installment than in the second (or apparently the third from what we know). I see this a lot though. I really want to know what was so appealing about a clunky and overburdened inventory system that makes people say this. Because that and the Mako were the only parts that were really dropped in ME2.
So, I agree with you mostly. But ME1 was definitely paced a bit differently. I could see how it could appear more intelligent to someone because there's a significant amount of mystery that is slowly revealed over the course of the game. ME2 is smart and well written, in my opinion, but it's lighter on the mystery and heavier on the action.

ME1 asks why the Geth have returned, who the Reapers are, why the Protheans disappeared, and what the Protheans were trying to tell us with the beacon (and those are just the big mysteries). ME2 asks what the collectors are and why they are taking human colonies. In terms of plot, it's more straightforward, but the character work is great, and that's always the main thing that draws me into a story.
Hadn't really considered it from a story standpoint, though I can see that to a certain degree.

There's this idea that BioWare is removing RPG elements and "dumbing down" their games, an accusation leveled especially at DA2. I guess this is the result of quantifying what it means to be an RPG and then comparing the game to that criteria, rather than judging how a game works within its own established systems (i.e. going down an RPG Checklist instead of looking at ME on its own and considering what works, what doesn't, etc.). For example, I don't consider a simplified system of weapon upgrades to be "dumber" in the pejorative sense, nor do I think that about companion-specific armor and upgrades. I find the whole "find random stuff and put it on your party members" thing to be great for some games, but the idea that it need apply to every game is a bit narrow-minded.

Anyway, I'll stop myself before I go off on a tangent.
 

halex

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Dec 2, 2009
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"dish out punishment on much more up-close and personal"

You got me, you got me...
 

RanD00M

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Oct 26, 2008
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Great, great. Now how about those RPG elements, good dialog and a good story? Any conformation on that yet Bioware, because that is really what I want in ME 3 after the lack luster ME 2.