All my enthusiasm for LA Noire flew out the window when I watched a friend play it. Had no desire to even try it out for myself at that point.sravankb said:BioShock, Fallout 3, and L.A. Noire.
Bioshock was tedious because there was absolutely no variation in the level design, and the objectives in each stage were exactly the bloody same. The only reason I kept playing was for the story.
Fallout 3, because it was incredibly depressing to experience. The combat completely broke my immersion, the visuals were barf, the character animations were downright terrible, glitches up the ass, etc.
L.A. Noire - can't even call this a game. It was a bunch of cutscenes with about 3-4 decisions to make every 15 minutes.
And I didn't finish Bioshock. As you said, every objective felt the same. About to make it to the objective, and...oh look, the door has been locked and I need to wander back across the whole thing. Lovely. I had more fun with Bioshock 2, but I'd probably have to play it again to give it a proper evaluation.