Its possible uncharted is optimized with duplicate data to decrease loading time, its possible. Its also possible that MGS4 was just that flipping Huge. Even when you beat the game and play it again, your still installing data.Antareus said:True but it's run on the same hardware and the software they use are different, so age shouldn't really matter unless you look at individual progress, but that's just complicated to compare .
But it should be noted. MGS4 did a nice little trick to 'compress data'. Its so genius, its... well ingenius.
See, most games have a 'texture' file, say 512x512 pixels for say, a face, Then they have one for the body/feet/guns/ect.
What the guys did for MGS4 was similar but oh so genius.
What they did was, in the case of the NPCs, snake, weapons ect. Was instead of making a 512x512 of an entire head. They took that face, cut it in half, and made a nice high res 512x512 of half a face.
That means, on the disk it can take up the same space as a 512x512, but renders at twice the resolution. Thats why the in-game cutscenes were just so freaking awesome. (not talking about the ingame cinematics... I believe there were only a few of those...)
I don't believe Uncharted 2 is THAT awesome looking, though its definately not all grays and browns, so its going to look 'different' in a good way.