Hey guys, I'd appreciate a little help here- There's two games that have been stuck in my mind for a while now since I was a kid. These will be extremely challenging to answer! Proceed with caution.
1st-
3D graphics around the level of Gothic 2, white male fighter-class style protagonist, though I think magic is an option. The only thing I distinctly remember about the game is the beginning- you're stripped of your powers by some magical gimmick and made to try and enter a town at the very start surrounded by forest. The guards outside stop you, and you have the option of intimidating them, paying them off, or doing some great amount of push-ups which is the part I remember distinctly- after which the screen will fade to black and you'll get '+1 strength'. I have the feeling there's 'legend' somewhere in the theme, though I'm uncertain.
2nd-
Now, we're heading way back to a game I think I played on one of those '150 games on one disc' things in the original Descent kind of era that I got with a pizza or in a cereal box or something, played on Win95. It is almost certainly MS-DOS. You play as a weaponized hover-vehicle in a futuristic setting- UFO's can chase you, and there's a lot of emphasis on momentum and launching yourself in low-gravity off huge ramps to collect power-ups and generally be awesome. You start at a T-intersection of road in mid-air, and to your right is a huge area with corridors shaped like a # with hugely high walls between (they need to be with the kind of jumps you pull off in this game)- in the centre is a big, 3d trapezium with power-ups on it, and everything's lit in neon-blue and metal. Your view is fully fixed on the windshield, but you can use a rear-vision mirror which is the only way to reliably see the UFO's. Roads like those that transfer between highways (clovers) are common suspended in mid-air.
Thank you so much!
1st-
3D graphics around the level of Gothic 2, white male fighter-class style protagonist, though I think magic is an option. The only thing I distinctly remember about the game is the beginning- you're stripped of your powers by some magical gimmick and made to try and enter a town at the very start surrounded by forest. The guards outside stop you, and you have the option of intimidating them, paying them off, or doing some great amount of push-ups which is the part I remember distinctly- after which the screen will fade to black and you'll get '+1 strength'. I have the feeling there's 'legend' somewhere in the theme, though I'm uncertain.
2nd-
Now, we're heading way back to a game I think I played on one of those '150 games on one disc' things in the original Descent kind of era that I got with a pizza or in a cereal box or something, played on Win95. It is almost certainly MS-DOS. You play as a weaponized hover-vehicle in a futuristic setting- UFO's can chase you, and there's a lot of emphasis on momentum and launching yourself in low-gravity off huge ramps to collect power-ups and generally be awesome. You start at a T-intersection of road in mid-air, and to your right is a huge area with corridors shaped like a # with hugely high walls between (they need to be with the kind of jumps you pull off in this game)- in the centre is a big, 3d trapezium with power-ups on it, and everything's lit in neon-blue and metal. Your view is fully fixed on the windshield, but you can use a rear-vision mirror which is the only way to reliably see the UFO's. Roads like those that transfer between highways (clovers) are common suspended in mid-air.
Thank you so much!