Well you should blame them both. There would be nothing for the consumer to "accept" if the people who made the game didn't make it that way in the first place...viranimus said:Yeah this just went from a definite buy to an Oh fuck no for me.
You know... this would not happen if the precedents of Always on DRM and Project 10 dollar had not been begrudgingly accepted. So Honestly I dont lay the blame on IDs feet, I lay the blame on the customers who keep buying into these things and telling the publisher/developer "Its ok, I dont mind if your screwing me over, so long as its gently and with plenty of lube."
For shame, For shame.
The logic comes from the fact that used games cause retailers to buy less titles from publishers, but the numbers are small enough that it doesn't really 'hurt the developers' (which makes even less sense in terms of the way games are developed) as much as people say. And as I stated in my post, publishers still make money off of microtransactions for used games.A Shadows Age said:This, I have never understood... How the fuck do used games take away from their profits? They are fucking used, that means they were bought new and then played and traded in. That means these games became part of their profits before they became used games! How is this not just greedy assholes wanting to get paid twice for the same game?cainx10a said:If you buy it used, you ain't supporting the developers, just like the pirates do. Don't see anything wrong with it, as long as this new little feature doesn't affect the legit buyers.
It's not id's fault that you can't buy their product. I side with the devs on this, as I always do. They're completely in their right to do whatever they can to make sure that they actually get paid for the products they produce.suitepee7 said:that sounds... pretty shitty. now i will probably miss this game entirely. meh
edit:
no, it is not the right way to do DRM, because it is punishing gamers who have still legitimately bought a copy of the game, but could not afford to do so first hand.ToastiestZombie said:I thought bad things when i read the title, but now I know that its only small parts of the SP taht are being cut for used palyers. In my opinion this is the right way to do DRM.
Lol, week? I give the game 3 days top.Zetion said:Well fuck you too id.
So guys, what are the chances that RAZOR will have it cracked within the first week?
Hehehehe.
No kidding. Way to go rewarding the pirates and punishing people who own legitimate copies of the game again, guys. Not that I've been terribly impressed by Mr. Willits lately to begin with after his comments on Diablo 3, but this isn't exactly helping things.suitepee7 said:that sounds... pretty shitty. now i will probably miss this game entirely. meh
edit:
no, it is not the right way to do DRM, because it is punishing gamers who have still legitimately bought a copy of the game, but could not afford to do so first hand.ToastiestZombie said:I thought bad things when i read the title, but now I know that its only small parts of the SP taht are being cut for used palyers. In my opinion this is the right way to do DRM.
No they didn't "siphon" anything. When it comes down to it what else is there to do with used games than to let them sit and dust over, people who didn't buy the game new are buying games that were bought new so that's just greedy. These used games have already contributed to their profits, their "dimes". Hey and in regards to pirates, they are not creating an entire other "industry" that provides jobs, and a living to people who otherwise wouldn't have jobs or be able to make a living.rembrandtqeinstein said:Actually if you sell your new game the most likely scenario is you will buy a used game with that money. Gamestop gives you "more" money for a new game if you use that money to buy used games, and the clerks are pressured to push used games over new.TheDooD said:It's stupid as hell its a used fucking game and normally the cost of used games goes to so they can buy NEW copies. I swear why in the fuck are they punishing the used buyers when they still bought a fucking game.
And as for used buyers still buying the game so what? The publisher didn't get a dime of that. In my opinion used games are actually worse for the industry than piracy. At least the pirate didn't walk into a store with money in his pocket for the purpose of buying a game. Used sales (gamestop) siphon that money away from the publisher at the point of sale. Gamefly is a little bit better because it is more like a library but still damaging to publishers.