Stolen Pixels #257: The Electronic Artists

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Imp_Emissary

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The_root_of_all_evil said:
There's a reasonably easy way to tell what's going to happen.

A Big Company that makes its success out of annual titles to a large scale audience wants to tweak the product of a company that produces successful titles to a small scale audience.

It's not even science to predict that will mean removing elements that the large scale audience would find difficult to comprehend, and replacing them with things that the large scale audience like.

When they also say they want the game to be more like CoD; and we see the transition of characters in sequels, it's not hard to think that this will be Tits In, Thinky Out.

Because if you were going to change a best-selling piece of media to be available to a larger market, what would you do?
They want to replace thinking with tits?
Don`t tits do that themselves? : )
 

IceStar100

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kelevra said:
I'm with Shamus. Entirely.

Chadling said:
I can't believe I'm saying these words, but I have literally no desire to play Mass Effect 3. Unbelievable. I actually have no desire to play a Bioware game.
And as much as it hurts, I agree.
Samed I feel like the quote *If you try to grab it all you'll end up with nothing." Seems like that whole we are just going o stay out of Bioware stuff turned out t be what people where saying BS.
 

The Great JT

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Have a little faith in Bioware. Plus, if anything is really wrong with the game, we can just blame EA.

On a side note, who hasn't wanted to shoot that goddamn reporter? Hell, I wanted to shoot her. And I always play Paragon!
 

teebeeohh

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GiantRaven said:
teebeeohh said:
while i agree, don't you think we have enough companies making shooters already?
Shooters with intricate dialog trees? Not enough in my book.
you have a point there. Although the guy who came with "dialog wheel" concept is sitting in his basement right now crying because you associated mass effect with dialog tree and not dialog spiral
 

GiantRaven

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teebeeohh said:
you have a point there. Although the guy who came with "dialog wheel" concept is sitting in his basement right now crying because you associated mass effect with dialog tree and not dialog spiral
Eh, the only difference I see between the dialog wheel and listing the dialog choices is that it's easier for a console user to use with the analogue stick.
 

teebeeohh

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GiantRaven said:
Eh, the only difference I see between the dialog wheel and listing the dialog choices is that it's easier for a console user to use with the analogue stick.
didn't the bioware guys made a lot of fuzz about how much more immersive dialogs the system is because the position of an option on the wheel gives you context. Like how the bottom right one is always more geared towards renegade.

also isn't it kinda a waste to outfit a shooter with complex dialog options? if you look at CoD you may get the opinion that most people who like shooters get bored unless there are at least 2 explosions every minute.
 

Mr. GameBrain

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Hey.. wait a minute....

I HAVEN'T EVEN PLAYED MASS EFFECT 2 YET!!!!

....

Ah, and now I remember why!

I was going to play through the first, then carry over to the second.

Look like tomorrow's going to be Mass Effect day...

As for Mass Effect 3, so long as its got good story and characters I'll probably play it! :D
 

luckycharms8282

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Both EA and Activision are famous for this. Theyll make changes to a game's mechanics, trying to appeal to a wider audience and make more money. Then they wind up pissing off and alienating the old customer base.
 

GiantRaven

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teebeeohh said:
didn't the bioware guys made a lot of fuzz about how much more immersive dialogs the system is because the position of an option on the wheel gives you context. Like how the bottom right one is always more geared towards renegade.
I forgot about that. Good point.

also isn't it kinda a waste to outfit a shooter with complex dialog options? if you look at CoD you may get the opinion that most people who like shooters get bored unless there are at least 2 explosions every minute.
Erm...no? Was it a waste to give Deus Ex a deep, interesting story? Just because there is a group of fans that like a certain thing, it doesn't mean that other aspects of design cannot be considered. Not every fan of shooters is the stereotypical CoD-loving frat boy idiot (I wonder how true that stereotype is really, I've never seen an overwhelmingly large amount of people in that mould myself).
 

Canid117

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Are EA's investors really so uncomfortable with RPGs that they have completely forgotten about the seven million units sold already. Sure it isn't Cod but if not every franchise can or should be.
 

teebeeohh

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GiantRaven said:
Erm...no? Was it a waste to give Deus Ex a deep, interesting story? Just because there is a group of fans that like a certain thing, it doesn't mean that other aspects of design cannot be considered. Not every fan of shooters is the stereotypical CoD-loving frat boy idiot (I wonder how true that stereotype is really, I've never seen an overwhelmingly large amount of people in that mould myself).
...
damn you now i have to reinstall deus ex because you mention it's awesomeness.

Just look at the sales: CoD sells extremely well every year and i am pretty sure that if a company like Bioware would add an incredible singleplayer campaign with a deep story and extremely well written and delivered dialog to a CoD game the vast majority of customers would never see it or skip through the cut scenes to get back to shooting people. That OK not everyone likes the same things and i do see the appeal that mindless shooting has but i think that using Bioware to make shooters is a waste because almost everyone who likes RPGs loves a good story while a lot of people(yes, the CoD-Halo-fratboy demographic among them) would just see a story as something that gets between them and shooting people.

short version: most shooter fans do not appreciate a good story in their shooters as much as RPGler appreciate a good story in their RPGs, thus Bioware should keep making PRGs.

edit: also, Deus ex is not a normal shooter in the way that if you strip aways all the story, item collection and character progression it's a horrible shooter.
 

GiantRaven

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teebeeohh said:
damn you now i have to reinstall deus ex because you mention it's awesomeness.
My work here is done. [http://sureasshiretalk.files.wordpress.com/2010/10/deusex1.jpg]

Just look at the sales: CoD sells extremely well every year and i am pretty sure that if a company like Bioware would add an incredible singleplayer campaign with a deep story and extremely well written and delivered dialog to a CoD game the vast majority of customers would never see it or skip through the cut scenes to get back to shooting people.
I'd like to think that people might experience something new and have their horizons expanded. That's probably just the optimist in me fleetingly showing itself for a second though.
 

StriderShinryu

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Awesome! I wonder what else happens in the future. Surely Shamus knows.

I have no issue with speculation about the future of the ME series or any other series and, despite the fact that apparently my definition of RPG is different than it is to the majority of those on this site, I too think there`s some troubling info leaking about about the series. I don`t, however, have the same crystal ball that everyone else seems to have.

The game isn`t out yet. In fact, at this point we haven`t seen anything from the actual gameplay of ME3 at all. We`ve seen teaser trailers and basically cut scene stills. Period.

Don`t you think it may be just a teensy weensy tad early to be definitely stating how the game will play and how deep the RPG elements are at this point.
 

NickCaligo42

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What's more disconcerting about the conflicting statements that they give to investors is... well, what's the truth? Are they telling the investors the truth, or are they telling gamers the truth? Never mind what the game will actually be like, this kind of talk seems like it's inherently designed to breed uncertainty and doubt in the fanbase. Neither we nor Bioware should be surprised about the reaction.
 

JonnWood

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This comic is extra hilarious to anyone who watches Spoiler Warning. Not because of flaws in the game itself, but because of all the complaining Shamus did about Bioware.

And now he's complaining about EA taking control away from Bioware.

And then you get meta, and realize the this comic is doing the same thing it's mocking EA for doing.
 

Spygon

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There we have it the whole deciding if a game ia any good before playing it has now turned into deciding if a game is any good before they have even released it.

I will let time tell and play the game before i decide it is any good as i am one of those odd people that cant have an opinion on something before i have even tried it.
 

spectrenihlus

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Concerning rpg elements I still stand that if they made a hybrid from Kotor and Jedi Knight it would be the greatest game ever.
 

DTWolfwood

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Eh i'll say this now to quantify where i stand with this whole issue.

I loved playing DA2 and ME2, and looking back on their predecessors, i can't say i was having more fun with more of those RPG elements still in the mix.

SO im all for the streamline approach. I really am, less inventory management and stat tracking is definitely what i've grown more accustom to.

Should ME3 story be completely generic and characters be without any depth but the game is a fantastic cover based shooter, then i have a reason to be pissed. But until then i'll keep my hopes that the story will still shine through regardless of the game play mechanics :p