I was going to write a long post about my views on this, but I gave up; It'd be several pages of TL;DR. Let me just say: I have played all Fallout games released, I own all of them, and I consider Fallout 3 to be the best overall.
Snappy writing, atmosphere, grim humour, difficulty, and freedom to do whatever you want is my guess. Fallout 3 has all of these, just not to the degree the earlier games had. For me, it only nailed atmosphere completely.Hallow said:Everyone keeps saying "it's just not a Fallout game", what exactly MAKES a "true" Fallout game? Asking since I've only played F3 (but I loved it)
Fallout 2 actually begins in a village, you don't find vaults until later in the game.CheckD3 said:However, to hear that Fallout fans were upset makes me wonder if they even came into consideration, and if anyone is thought about when they make the Fallout games. New Vegas seems to start you off after being left for dead and starting you off in a village rather than a vault, which from I've heard of the Fallout games, is a large step in a new direction. I for one will be getting New Vegas to rent when it comes out and might buy it if I get a good paycheck one time and find it a price of $30 or less, and I MIGHT even get the DLC this time, too poor for F3 this time.
Perhaps claustrophobic was a bad choice of words... maybe 'oppressive' would be a better word. What I meant was that in the early games there's the constant fear of the next sudden death or total screw up, making the player eternally uneasy.Blatherscythe said:I've played Fallout 1, 2 and 3 so I know what I'm talking about. As for Fallout 1 and 2 being claustophobic all I can say is, what? The game was massive! If your talking about the battles and shootouts that took place inside those not claustrophobic you got a top down view of the action and if you were smart you hid behind tables, walls and boxes. Calling Fallout 1 and 2 claustrophobic is just stupid, Fallout 3 had parts of levels that could be considered claustophobic but only a few parts to favor melee fighter enemies.
Just throw the settings onto easy and the combat to wimpy.OptimusHagrid said:...huh. That actually sounds pretty cool. I gave up on the games when I got stuck behind that horrid combat system, but maybe I should give them another try.
FEV was in Fallout 2 as well. In fact, it was the central reason for the final mission in the game.hardlymotivated said:(
I don't have time to go into more detail at the moment, but there were quite a few other things in the game that I thought didn't make much sense when I was playing, so I might jot them down later. (Presence of super mutants, FEV as a convenient plot device, return of the Enclave, a very black-and-white moral choice system, etc.)
If you want to use a walkthrough, use this one by Per Jorner.MiracleOfSound said:Use a walkthrough if you have to, it's worth it to see the story.
Yes, but it doesn't make any sense that it was in DC. The only places where you could find FEV where in the mariposa military base and on the oil rig, which got blown up along with the Enclave leaders.MiracleOfSound said:FEV was in Fallout 2 as well. In fact, it was the central reason for the final mission in the game.
I found that one really helpful in picking perks and skills. Very good walkthrough.Hargrimm said:If you want to use a walkthrough, use this one by Per Jorner.MiracleOfSound said:Use a walkthrough if you have to, it's worth it to see the story.
http://user.tninet.se/~jyg699a/fallout2.html
it's the best Fallout Guide period.
He also made one for Fallout 1
http://user.tninet.se/~jyg699a/fallout.html