Crysis. I must have played it for ten minutes and turned it off. I just didn't make it past the beach scene. It felt very average gameplay-wise.
Disgaea 3. The script in Disgaea was witty and hilarious, the second game's less so, and the third just made me want to vomit. If I want to play a game with a terrible story I'll set up my own D&D functions and be the dungeon master. I'd like to see what happens with the battle system, but I just can't wade through absurd nonsense when it's not entertaining.
Any isometric exploration-RPG like the Fallout games and Baldur's Gate. I think it's the fact that I have to click to walk that takes me out of the experience, or maybe that I'm usually faced to juggle a six or seven-person party. Ugh.
Point-and-click strategy games, unless I've got infinite resources. I had a stint with Warcraft II back in the day but other than that it all seemed the same. I couldn't play Starcraft without cheating to save my life, but that game goes down in my all-time favorites for having such a robust editor, and allowing those of us interested in Blizzard's idea of a good time to make our own fun. Matrix maps, tower defense, and Zombie Apocalypse FTW.
doomngloom said:
Final Fantasy VII for me. I like some of the other entries in the series, but I haven't ever been able to get into this one. And I've tried, really I have. But I just lose interest early on each time, around the point your player has to find items he can wear to make him look like a whore. Ain't exactly Metal Gear Solid, is it?
To be honest I wasn't a fan of any of the game's odd side diversions. It gets really cool later on, though, when you get to actually play with the battle system.