The Official Fallout 3 Thread.

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GloatingSwine

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Richard Groovy Pants said:
There's only 3 behemoths on the game that I'm aware off, the one you fight in front of GNR, the one in the Capitol building and the one in Evergreen Mills. I'm not sure if you could do this but last night I had an idea, I wonder if you drop one of those mini nukes you use as the Fat Man ammo on the ground and then shoot it, will it explode?
There are five. The other two are at the end of the railway out of Evergreen Mills (It spawns when you enter a particular overturned railway carriage, look for a wire cage with a teddy bear in), and at Takoma Industrial.
 

GloatingSwine

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Richard Groovy Pants said:
Oh right I forgot the one at Takoma, that's the one you take off with the artillery strike right? (You heard me children.)
Yeah. It's got a bit of a herd of ordinary muties with it as well.

Save it for last and use the MIRV on it \o/
 

Nivag the Owl

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Richard Groovy Pants said:
Nivag said:
needausername said:
Nivag said:
needausername said:
Nivag said:
needausername said:
Nivag said:
needausername said:
Nivag said:
needausername said:
After killing Tenpenny, most of the guards and all the shop keepers, they aren't to happy with me.
That's weird... I killed him, nicked his stuff and threw his corpse over the ledge but the residents & guards all love me and haven't even noticed he's gone... And this was BEFORE I decided to kill all the ghouls because their leader was being a total ass.
I dunno, I go near and get shot at. I did admittedly kill all shop keepers, named NPCs and Tenpenny, and walk about in his robe when I go near there.
Ah. I only killed TP. I don't intend to murder anyone who I can trade with :p Though tbh I'm loaded now.
I have a constant of 1000 caps, if I buy something expensive I replenish them quickly, but stop once I get to about 1000
I did a hell of a lot of exploring and rarely came back without a full inventory. I haven't played for a while but I definitely have over 40k.
Nice, you got stuff in your house yet? Also, you know how to use power armor
Oh, like, yeah I completed the game a while back after I got to level 20. Now I've changed the level cap and kept on exploring. I don't wear power armor because when you get to a small gun skill of 100, armour really makes no difference as nothing ever reaches you. I just wear stuff that looks cool :p But I don't really play anymore what with Left 4 Dead and Red Alert 3.
I pretty much do that anyway... and is the cap 20, or can you keep going up through grinding?
Yeah the cap is 20. You don't have to stop playing, but in this game the only real reward for anything is leveling so there wasn't anything to gain out of exploring, which is why I decided to up the cap and carry on with my exploring.
Wow, you're the first person to say something like that. This isn't a mmorpg, leveling isn't the 'reward' it's exploring. Be honest have you found every location yet? Have you done every side quest after finishing the main quest? I'm pretty sure you haven't because you missed the point of Fallout 3 and the TES series, was Oblivion 'reward' the leveling system?

I couldn't care less about my level, heck I can blast trough the main quest on level 3. Now finding out the Alien Spaceship, the Dunwhich building, every vault, every little interesting place like the Oasis is what rewards in this game. The reward is to actually see those places for yourself, what's the reward of traveling to a country in real life? What's the reward of tourism? To see the Eiffel Tower, the Crystal Palace, the Statue of Liberty for yourself right?

Probably one of the most awesome moments in gaming was when I decided to explore the Capitol building only then to find out the Talon Company fighting the Super Mutants for it, then as I go inside there it is, a Super Mutant Behemoth fighting more Talon Company mercenaries as I try to hide in the middle of corpses flying and explosions, after that massive clash I struggle to get outside only to see 2-3 Enclave Vertibirds descending from the sky, now the Enclave joins the fight. I grab my Fat Man and start dumping nukes on everything that moves as Dogmeat barks against the Enclave soldiers, after several fiery explosions it all stops.

I stand victorious, and as I look around I only see corpses, death still prevails in this dystopian future.

That was pure awesome.
No, leveling wasn't the point in Oblivion, but you actually got something out of doing quests rather than a handful of caps. Oblivion was more fun to explore because some of the views are actually beautiful. In Fallout 3 there's a couple of cool places and a couple of cool views, but at the end of the day it's just rubble and debris. I didn't miss the "point" in Fallout 3 because the "point" is basically the main quest line. I have visited every vault and done side-quests like the Oasis. I can't say I've done them all but you're basically flaming me because I found a way to keep myself interested.

Out of all the exploring I've done in Fallout 3, all I have to show for it is a cool rifle and some armour that talks to me, which I don't even wear. In Oblivion there were unique things to find everywhere and it felt like an accomplishment. It gives you the feeling that you actually stand somewhere within that story. Things like killing a tree for some people I'll never even see again, killing a couple of people who think they're insects and robots and helping slaves migrate to a statue I couldn't care less about don't really seem that great.
 

Nivag the Owl

Owl of Hyper-Intelligence
Oct 29, 2008
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Richard Groovy Pants said:
Nivag said:
Richard Groovy Pants said:
Nivag said:
needausername said:
Nivag said:
needausername said:
Nivag said:
needausername said:
Nivag said:
needausername said:
Nivag said:
needausername said:
After killing Tenpenny, most of the guards and all the shop keepers, they aren't to happy with me.
That's weird... I killed him, nicked his stuff and threw his corpse over the ledge but the residents & guards all love me and haven't even noticed he's gone... And this was BEFORE I decided to kill all the ghouls because their leader was being a total ass.
I dunno, I go near and get shot at. I did admittedly kill all shop keepers, named NPCs and Tenpenny, and walk about in his robe when I go near there.
Ah. I only killed TP. I don't intend to murder anyone who I can trade with :p Though tbh I'm loaded now.
I have a constant of 1000 caps, if I buy something expensive I replenish them quickly, but stop once I get to about 1000
I did a hell of a lot of exploring and rarely came back without a full inventory. I haven't played for a while but I definitely have over 40k.
Nice, you got stuff in your house yet? Also, you know how to use power armor
Oh, like, yeah I completed the game a while back after I got to level 20. Now I've changed the level cap and kept on exploring. I don't wear power armor because when you get to a small gun skill of 100, armour really makes no difference as nothing ever reaches you. I just wear stuff that looks cool :p But I don't really play anymore what with Left 4 Dead and Red Alert 3.
I pretty much do that anyway... and is the cap 20, or can you keep going up through grinding?
Yeah the cap is 20. You don't have to stop playing, but in this game the only real reward for anything is leveling so there wasn't anything to gain out of exploring, which is why I decided to up the cap and carry on with my exploring.
Wow, you're the first person to say something like that. This isn't a mmorpg, leveling isn't the 'reward' it's exploring. Be honest have you found every location yet? Have you done every side quest after finishing the main quest? I'm pretty sure you haven't because you missed the point of Fallout 3 and the TES series, was Oblivion 'reward' the leveling system?

I couldn't care less about my level, heck I can blast trough the main quest on level 3. Now finding out the Alien Spaceship, the Dunwhich building, every vault, every little interesting place like the Oasis is what rewards in this game. The reward is to actually see those places for yourself, what's the reward of traveling to a country in real life? What's the reward of tourism? To see the Eiffel Tower, the Crystal Palace, the Statue of Liberty for yourself right?

Probably one of the most awesome moments in gaming was when I decided to explore the Capitol building only then to find out the Talon Company fighting the Super Mutants for it, then as I go inside there it is, a Super Mutant Behemoth fighting more Talon Company mercenaries as I try to hide in the middle of corpses flying and explosions, after that massive clash I struggle to get outside only to see 2-3 Enclave Vertibirds descending from the sky, now the Enclave joins the fight. I grab my Fat Man and start dumping nukes on everything that moves as Dogmeat barks against the Enclave soldiers, after several fiery explosions it all stops.

I stand victorious, and as I look around I only see corpses, death still prevails in this dystopian future.

That was pure awesome.
No, leveling wasn't the point in Oblivion, but you actually got something out of doing quests rather than a handful of caps. Oblivion was more fun to explore because some of the views are actually beautiful. In Fallout 3 there's a couple of cool places and a couple of cool views, but at the end of the day it's just rubble and debris. I didn't miss the "point" in Fallout 3 because the "point" is basically the main quest line.
See? You are missing the point of Fallout 3. And if you say the same about Oblivion then you are missing the point of Oblivion as well, I think everyone here can agree that Fallout 3 and Oblivion main quests are the WEAKEST part of the game, this game is about exploration, not the main quest, fuck the storyline for all I care.
A lot of people I know haven't even finished the main quest in Morrowind and Oblivion including myself for that matter because they simply couldn't be arsed, they had tons of interesting side quests and mods to keep them entertained.

I have visited every vault and done side-quests like the Oasis (awesome btw). I can't say I've done them all but you're basically flaming me because I found a way to keep myself interested.
I'm not 'flaming' you, I'm calling you out on something,
let me try to explain this in a less stupid way I'm trying to debate something to reach a consensus on it, to attain a certain untouched truth on it, in ancient Greece this was called a discussion, which I think fits a gaming discussion forum (another Greek word by the way), I understand that people don't like to be called out on stuff but you can't ignore something forever.

Out of all the exploring I've done in Fallout 3, all I have to show for it is a cool rifle and some armour that talks to me, which I don't even wear. In Oblivion there were unique things to find everywhere and it felt like an accomplishment. It gives you the feeling that you actually stand somewhere within that story. Things like killing a tree for some people I'll never even see again, killing a couple of people who think they're insects and robots and helping slaves migrate to a statue I couldn't care less about don't really seem that great.
Oh I get it, you're the instant gratification kind of gamer, well that's not something bad, but what about the visuals? You can say that you explored the Dunwich building and now you know what happened there, a player that didn't cant. You've gained knowledge about it, the player which didn't cant. See where I'm trying to get at? Someone that went to Paris and saw the Eiffel Tower can describe it with a lot more detail than someone who happened to catch a glimpse of it on the TV.

I'd happily trade my Tesla Armor in Fallout 3 and all the 20 bobbleheads I've gathered from my adventures for new places to explore with new stories to unfold, worldy possessions are over rated anyways.
I actually agree with you. Just not this game. Most of it looks the same. I'd happily trade any posession for NEW places to explore. Things like the Oasis. That was the only place in the game that caught my eye. Everything else is dull and I wouldn't trade something cool for another dust-covered city just because it had a small back-story. Ok some of them are kind of cool but this game isn't good or popular enough (amongst my mates) to care about having text-book knowlege about everything.

In real life, it's different. I happily visit historical buildings and monuments because it's something I can say I've done and talk about with people. I don't however, plan to tell my kids about places I've been in Fallout 3.

I'm not trying to deny that this is a discussion. But you have to understand that the point in a game is to play and enjoy it. I had a hell of a lot of fun on Oblivion. I did a hell of a lot of things and spent a lot of time on it. You can't tell someone like that they haven't gotten the bloody point. It's one of my favourite games. I left the main quest line until about my third character because I don't give a shit about the main quest line. In Fallout it's pretty much the only thing there is.
 

Anton P. Nym

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I gunned me down some ChiCom ghoul commandos last weekend. Their propaganda radio station amused me. Afterwards, I had a pleasant stroll through Arlington's memorials for some quiet reflection.

My point is that there are a ton of ways to play Fallout; tourism, powergaming, combat, carebearing, stealth... whatever revs your motor. (Well, except for competitive or coop multiplayer.)

-- Steve
 

searanox

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I've started playing a neutral-aligned character specialising in Big Guns and Explosives, and I have to say it's quite a lot of fun, more so than I expected it to be (though unfortunately not all quests have neutral options, especially in the main story... annoying). Robot enemies can be tough to take down, but so long as I've got a supply of Pulse Grenades, I'm good to go. There's nothing as satisfying as blowing four people up in a row with one VATS use... and that includes melting them into puddles of green goo with the Plasma Rifle.
 

DeathQuaker

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Anton P. Nym is right--there are a lot of ways to enjoy Fallout--that's the kind of game it is that different people will get different things out if it.

I will say, though, that I think Fallout 3 is very much more about the journey and not the destination, and someone who's purely goal oriented--and especially oriented toward simple, quantitative goals like XP and loot--are going to get bored with Fallout 3 very quickly. AIN'T NOTHING WRONG with having those kind of goals. Sometimes all I want is a good crawl with some character power-building action and a monty haul--it's terribly good fun.But when I'm in the mood for that, Fallout 3 is NOT what I'd load up. Because yes, the leveling aspect IS weak in the game. It's just not what the game is for.

(That said, yes, if raising the level cap seems to make the game suddenly fun again, go for it.)

For me, it's the discovery not just of places, but of the million little stories attached to the places (not the main story, which just plainly isn't any fun for me). Who put this here? Why? Why's this crazy chick acting like this? I like looking at the little details that give the world life--even just something brief like seeing two corpses clutching each other, I see a story in that it stops and make me think a second. Or finding stuff like the Lincoln Shrine (no, not the memorial; something else) or answering all the tiny little radio distress signals. I don't really care much about the XP, I just like turning over every rock and seeing what's there--because usually, there is something interesting to me, even if it's not something I can add to my inventory.

'Course, there's also the times I just want to go in and blow things' heads off for awhile. That's rewarding too. Who needs XP when the sheer joy of watching limbs fly off in different directions is enough? ;)

But in the end, nice thing about a single player game is you don't have to worry about playing it the "right way." If you're not enjoying it though, I wouldn't say so much that you're doing it wrong as it just doesn't offer enough for your play style. Fortunately, this is a good season for new games.
 

jamesc

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Damn, I think I killed all the traders... Anybody know where I can get some ammo? Buying it, I mean, I know I can search around but I only have 3 points of luck so scavenger is out of the question, and I'm level nineteen so I cant upgrade that with intense training... So far I've killed moria, flak & shrapnell, pretty much everyone in paradise falls, megaton, rivet city and Tenprnny tower... Can anybody help? Also, what the fuck? I cant continue after the end? Good thing I had an old save file...
 

searanox

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jamesc said:
Damn, I think I killed all the traders... Anybody know where I can get some ammo? Buying it, I mean, I know I can search around but I only have 3 points of luck so scavenger is out of the question, and I'm level nineteen so I cant upgrade that with intense training... So far I've killed moria, flak & shrapnell, pretty much everyone in paradise falls, megaton, rivet city and Tenprnny tower... Can anybody help? Also, what the fuck? I cant continue after the end? Good thing I had an old save file...
The roving trader caravans and random encounter Scavengers are a good source. Aside from that, you're probably out of luck. There is a downside to killing everyone you see...

Just a note, if you're on the PC, you can find the reference ID of a merchant (easier if the body still exists, but you should be able to find them online as well) and resurrect it with a console command.

fish food carl said:
Is it possible to have two followers at once? I've got Charon (or Sharon as they persistently call him), and I just got a message saying that Jericho has returned to Megaton. I'm back in megaton, only, I can't find him anywhere. Is he invisible or something, because I already have a follower? I've heard that killing Dogmeat lets you have two followers - is that true?
Yep. Dogmeat has a follower slot permanently reserved for him, so if you kill him it'll free up that one. I've also heard that Fawkes has her own slot, but I don't know for sure.
 

Spartan Bannana

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I'm gonna go ahead and agree with what many people are saying, there are so many different ways to play Fallout 3 that it really just comes down to the mood you're in when you put it in. I like discovering the little sidestories that aren't told through words, like DeathQuaker said. I like discovering raider camps, scavenger homes and things like that. This game rewards exploration incredibly, I was just wandering around DC, and I came across Hubris Comics, and I found a man holed up in there with food, weapons and a bunch of comic books. It's the little things that matter in this game, and if all you're in it for is loot and leveling, you're missing out.
 

Spartan Bannana

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searanox said:
jamesc said:
Damn, I think I killed all the traders... Anybody know where I can get some ammo? Buying it, I mean, I know I can search around but I only have 3 points of luck so scavenger is out of the question, and I'm level nineteen so I cant upgrade that with intense training... So far I've killed moria, flak & shrapnell, pretty much everyone in paradise falls, megaton, rivet city and Tenprnny tower... Can anybody help? Also, what the fuck? I cant continue after the end? Good thing I had an old save file...
The roving trader caravans and random encounter Scavengers are a good source. Aside from that, you're probably out of luck. There is a downside to killing everyone you see...

Just a note, if you're on the PC, you can find the reference ID of a merchant (easier if the body still exists, but you should be able to find them online as well) and resurrect it with a console command.

fish food carl said:
Is it possible to have two followers at once? I've got Charon (or Sharon as they persistently call him), and I just got a message saying that Jericho has returned to Megaton. I'm back in megaton, only, I can't find him anywhere. Is he invisible or something, because I already have a follower? I've heard that killing Dogmeat lets you have two followers - is that true?
Yep. Dogmeat has a follower slot permanently reserved for him, so if you kill him it'll free up that one. I've also heard that Fawkes has her own slot, but I don't know for sure.
If Dogmeat dies, he still has a slot reserved, it's like this, you can have 1 follower, plus Dogmeat.
Although, it would be really cool if you were able to have all followers at once, so that you had to have the specific karma level when you hired them, but once they are hired, it doesn't matter. Think about it, you'd have a Brotherhood of Steel Paladin, a dog, a super mutant, a robot, a ghoul, a normal human, and hell, Sydney the Relic hunter will follow you around if you decide not to finish the quest.
 

Spartan Bannana

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fish food carl said:
Awesome. Now, I have to find Dogmeat. Somewhere south of Minefield I hear. Sorry, doggy, but I want my Jericho back! I'M A-COMING JERRY BABY!

[sup] Yes, I did get somewhat attached to that boy. [/sup]

Anyone used the explorer perk? Can't wait for it, as I intend to get every side quest, every Bobblehead, every location, everything.
I strongly urge you to reconsider, let Dogmeat follow you around for a while, and you'll see just how attached you'll become. My game now does not seem complete without his soft panting next to me.
EDIT: Sorry for double post, was gonna do an edit, but I have a good long term memory and a bad short term one, I meant to do this post as an edit, but I forgot.
 

Anton P. Nym

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I find Dogmeat's "Find" feature useful, if only because in the mad frenzy of combat I sometimes lose track of where all the bodies have fallen. Tall grass is my bane... He also acts as a great "speed bump" when I'm focusing on gunplay, pinning the target in place while I hip-shoot or VATS at the target's head.

I never did get the robotic Sergeant as a follower, but the mighty AI team of Fawkes, Dogmeat, and the Experimental Medic Armor did serve me well until I got the T-51b armour. "It's only pain, soldier, here's some Vitamin M!" *hiss of a Med-X shot*

-- Steve
 

searanox

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Spartan Bannana said:
I'm gonna go ahead and agree with what many people are saying, there are so many different ways to play Fallout 3 that it really just comes down to the mood you're in when you put it in. I like discovering the little sidestories that aren't told through words, like DeathQuaker said. I like discovering raider camps, scavenger homes and things like that. This game rewards exploration incredibly, I was just wandering around DC, and I came across Hubris Comics, and I found a man holed up in there with food, weapons and a bunch of comic books. It's the little things that matter in this game, and if all you're in it for is loot and leveling, you're missing out.
I agree with this. While I do enjoy leveling up and making progress, it's still not what makes the game. Pay attention next time you go to Evergreen Mills... it's actually some really weird Raider strip club/bar/BDSM thing, with a character called "Madame" and a bunch of "naked" Raiders locked up in jail cells. Wheehoo. Go by the Gold Ribbon Grocer, as well, and you'll find a fun little scene to play with (follow the arrows). There's just so many little unique, individual stories to be found, and while Oblivion had some of them (the suicidal "wurst troll evurr" comes to mind), but in Fallout 3 I find that there's way more of those little moments, usually hidden around every corner.

Dogmeat is annoying and has only one good use: finding the Firelance and its ammo.
 

laikenf

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Anton P. Nym said:
I find Dogmeat's "Find" feature useful, if only because in the mad frenzy of combat I sometimes lose track of where all the bodies have fallen. Tall grass is my bane... He also acts as a great "speed bump" when I'm focusing on gunplay, pinning the target in place while I hip-shoot or VATS at the target's head.

I never did get the robotic Sergeant as a follower, but the mighty AI team of Fawkes, Dogmeat, and the Experimental Medic Armor did serve me well until I got the T-51b armour. "It's only pain, soldier, here's some Vitamin M!" *hiss of a Med-X shot*

-- Steve
Ahh yes, I find that you're followers in F.O. 3 are pretty smart; Dogmeat is always on the alert and Fawks (Palladin Cross also, when I had her) tends to flank you're enemies, distracting them and giving you the opportunity to come from behind and blasting them into oblivion. I remember, I think it was in the Capitol Bldg. that some Super Mutants where attacking us (like 4 of them at the same time) Fawks just ran out (I thought it was another case of bad AI) but what he really did was that he went around through another room and just shreaded those Mutants from behind with that crazy gatling laser of his. This wasn't the only case though, because depending on the location you're fighting at he seems to find really effective ways to fight and protect you.
 

Spartan Bannana

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searanox said:
Dogmeat is annoying and has only one good use: finding the Firelance and its ammo.
Ah, but there's where you're wrong, he serves as a useful distraction in combat against most enemies(Deathclaws and Yai Guai excluded) and he notices most enemies before I do. On top of that, he's nearly impossible to shoot to death.
 

laikenf

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Spartan Bannana said:
searanox said:
Dogmeat is annoying and has only one good use: finding the Firelance and its ammo.
Ah, but there's where you're wrong, he serves as a useful distraction in combat against most enemies(Deathclaws and Yai Guai excluded) and he notices most enemies before I do. On top of that, he's nearly impossible to shoot to death.
Correct. There was a Super Mutant in Vault 87 who UNLOADED his Chiniese Assult Rifle on Dogmeat; all I can think of was "shit, there goes my dog", but when we took him out and I tried to give Dogmeat some Stimpacks the option wasn't even there.
 

searanox

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Spartan Bannana said:
searanox said:
Dogmeat is annoying and has only one good use: finding the Firelance and its ammo.
Ah, but there's where you're wrong, he serves as a useful distraction in combat against most enemies(Deathclaws and Yai Guai excluded) and he notices most enemies before I do. On top of that, he's nearly impossible to shoot to death.
In my experiences, he has about a 100% chance of dying when in combat with more than one of any remotely difficult enemy.
 

Anton P. Nym

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fish food carl said:
Not what I've heard. Charon and I shotgunned him, but now I can't find Jericho back in Megaton. I know he hangs around outside Moriarty's but I can't find him. Where else might he be? (Not in his house).
Try inside Moriarity's; odds are he's guzzling up all the caps you paid him.

People say that killing Dogmeat frees up a slot in the party, and you disagree. Why? Does Dogmeat come back , or is he dead for ever?
Once Dogmeat is dead, he doesn't come back. However, it may be (I don't know for certain) that the follower slot "reserved" for Dogmeat isn't freed up just because Dogmeat's dead. That's something I haven't experimented with.

laikenf said:
There was a Super Mutant in Vault 87 who UNLOADED his Chiniese Assult Rifle on Dogmeat; all I can think of was "shit, there goes my dog", but when we took him out and I tried to give Dogmeat some Stimpacks the option wasn't even there.
Yeah, Dogmeat (and most followers, I gather) heal back to full health once they exit combat mode. (Which makes Fawkes well-nigh indestructable. I accidentally missiled here taking on a Behemoth while she was duking it out with the big guy, and she still managed to survive.)

-- Steve
 

Spartan Bannana

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searanox said:
Spartan Bannana said:
searanox said:
Dogmeat is annoying and has only one good use: finding the Firelance and its ammo.
Ah, but there's where you're wrong, he serves as a useful distraction in combat against most enemies(Deathclaws and Yai Guai excluded) and he notices most enemies before I do. On top of that, he's nearly impossible to shoot to death.
In my experiences, he has about a 100% chance of dying when in combat with more than one of any remotely difficult enemy.
What game are you playing? Dogmeat takes about 6-8 missiles before he dies, and he heals back to full health after combat, only thing he's bad against are Flamethrowers, Deathclaws and Yao Guai