Meh. Unless it's free, I probably won't buy it. I already have LoL, which does fine, so I see no need to fork over money for something that may not be better.
If it _IS_ free then you couldn't buy it anyway.Irony said:Meh. Unless it's free, I probably won't buy it. I already have LoL, which does fine, so I see no need to fork over money for something that may not be better.
I don't know if DotA is a superior game or if you just like it more.AnteGravity said:If it _IS_ free then you couldn't buy it anyway.Irony said:Meh. Unless it's free, I probably won't buy it. I already have LoL, which does fine, so I see no need to fork over money for something that may not be better.
DotA is already a superior game to LoL, and thus by extension, DotA 2, even before any improvements are added.
Don't conflate cheap and easy with better.
Wrong. All of it is true.Supp said:ok ok hold up.
NONE OF THIS is true.
Wrong. DotA isn't based on the original AoS map any more than BioShock is based on Doom. They share some basic gameplay. That's it. In fact, DotA grew out of other WC3 AoS maps, which were wildly popular on Battle.net from day one of WC3's launch.Supp said:Eul made the original DotA for WC3 based off of AoS from Starcraft
Also wrong. In fact, Eul tried to up the ante when The Frozen Throne came out. He created DotA 2: Thirst for Gamma. It sucked, and everyone was playing Tides of Blood instead (which is where the name of the Vladimir ability in League of Legends comes from). Since other people had stolen DotA from him and DotA 2 was a failure, Eul abandoned WC3 modding.Supp said:and when The Frozen Throne came out decided to not continue updating it.
Correct. Of course, people had been making their own versions all along, just like people still make their own versions of Allstars today. But none of this has anything to do with what I said.Supp said:At this point, several different developers made their own versions of DotA for TFT
Wrong. There were actually multiple competing versions of Allstars, too. All of them used the "most popular heroes from other versions" shtick. They even took heroes from non-DotA maps. And this also has nothing to do with what I said.Supp said:Allstars being the most popular as it took all of the most popular heroes from the other versions and put them in one map.
Wrong. It wasn't the same time that he announced his future plans or that Riot announced the new game. It was the same time that these discussions were happening behind the scenes. And once again, this has nothing to do with what I said.Supp said:After a few years, Guinsoo decided to stop updating the map and Icefrog took over. This was NOT the same time he was hired by Riot, that was later.
Not even close. A) IceFrog doesn't design the heroes. B) Plenty of other heroes date from Guinsoo's tenure, but like IceFrog he simply took heroes from the community (as well as from wc3sear.ch), so who cares? C) None of this has anything to do with what I said.Supp said:Icefrog then introduced 75% of the heroes we have today, as well as remaking or removing most of the originals. The only heroes today that really haven't changed since Guinsoo are Traxex and Leoric, two heroes with fairly basic skills.
Actually that happened under Guinsoo. There were then and still are other maps that have DotA in their title, but there's only one DotA. It's been that way since 2004. IceFrog's decision to drop the "Allstars" was purely symbolic.Supp said:Under Icefrog, Allstars became so popular that it became the only DotA map, and a few months ago finally dropped allstars from its name.
I know it was.Supp said:But good job "getting your facts straight."
Irony said:If you A) Don't know if it better or not, B) Refuse to give it a sincere try to find out, C) Highly skeptical of other people's judgements, then you are simply beholden to an insufferable position.AnteGravity said:I don't know if DotA is a superior game or if you just like it more.
As for cheap and easy being better, never said that. But a bird in the hand is worth two in the bush. I'd rather keep the game that's been plenty good for me and is free over the unknown game that cost money.
Thus, the only thing I can discern is that you must be too poor/cheap/miserly and looking for some vague rationalization to excuse still expressing some opinion on the game.
What can possibly change your choice from "it maybe not be better" to "it is worth the asking price?"
Woah, you're read way too much into what I've said. I don't have much interest in the genre, and am not in a hurry to try it out. Will I eventually? Sure, I've heard good things about DotA. As for me being skeptical of you, it's simply to full on stated that DotA was the superior game. How can I tell whether this is an accurate evaluation of the game or if it's just some rabid fan spewing their love of their chosen game at me? How do I know it's not something in the middle or both?AnteGravity said:If you A) Don't know if it better or not, B) Refuse to give it a sincere try to find out, C) Highly skeptical of other people's judgements, then you are simply beholden to an insufferable position.Irony said:I don't know if DotA is a superior game or if you just like it more.
As for cheap and easy being better, never said that. But a bird in the hand is worth two in the bush. I'd rather keep the game that's been plenty good for me and is free over the unknown game that cost money.
Thus, the only thing I can discern is that you must be too poor/cheap/miserly and looking for some vague rationalization to excuse still expressing some opinion on the game.
What can possibly change your choice from "it maybe not be better" to "it is worth the asking price?"
Eh, gameplay is sorta...monotonous, really. Games are typically broken up into early-game (aka: "Laning phase"), mid-game (typically a roaming phase, where people start moving into other lanes/pushing hard in groups/working for map control), and late-game, where people start getting their builds together and teamfights have a more major impact on the outcome of the game (early teamfights can set one side ahead of the other, but rarely are they game-winning on their own; a late-game ace, on the other hand, tends to end the game right there if the winning side didn't die off as well). You kill a lot of minions that aren't paying attention to you to get gold while also attacking your opponents to try to stop them from killing YOUR minions for gold as well. Some of the above games emphasize killing your opponents over farming, others (LoL I know for certain) focus on the minion-farming and more or less discourage direct assault on your opposing champions until later on in the game. Economy differences, mainly.Eggbert said:What is gameplay like in these things, anyway? I keep hearing about them, but I've never tried any. I do love the trailer, though.
What the fuck are you talking about?Fortesque said:Oh, Hey Ashe, Hey Sion, Hey Skarner, Hey Nocturne, Hey Malphite, Hey Galio!!!
Poor form Valve, poor form.
I'm reminded of a claim I read wherein someone stated that Don't Stop Believing was created by the writers of Glee.Fortesque said:Oh, Hey Ashe, Hey Sion, Hey Skarner, Hey Nocturne, Hey Malphite, Hey Galio!!!
Poor form Valve, poor form.