Worst game(s) you've ever completed

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Emaruse

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00slash00 said:
i think a lot of people are confusing worst game ever with game that didnt meet expectations.

worst game ive ever played? definitely final fantasy 12, without question. broken combat system, zero character development, barely existent story, and running through screen after screen of empty areas. literally the only reason i finished it was because my friend bet me i would give up because of how bad the game is
Sounds more like a flame attempt than actually talking about the game to me. And if this is the worst Final Fantasy ever, may I ask which one was the best one to you? Or which ones did better than this one? I'm honestly curious, because I'll agree with their not being much character development (Because Balthier, if I said that right, was fine how he is, and other than that, the others not improving much), I'll agree with the cliché story that rarely pops it's head in (Although the various parts of the game do try and explain some of the story. Try, not fully succeed) but I'm not that sure about your opinion on running through empty areas (Considering that each area had it's share of enemies, sounds like you were avoiding them), and the combat system? Now I know calling it broken is a flame attempt, it makes life easier than when compared to other Final Fantasy Games, and doesn't make it too easy like XIII. I personally don't see how the ability to micromanage how your party handles any battle situation at any time is a bad thing, or the fact that you can focus on you (The Party Leader) playing instead of having to hold everyone's hand (Which you have to do at the beginning, which is a huge chore, but once you get some extra gambit slots, life gets better at that point).

No offense to you, but you sound like someone who couldn't understand the combat system (More specifically, how the Gambit System aids in assisting you) and got beat a lot by enemies. However, if you just breezed on thru while trying to avoid the combat and just go for the main story, then you've missed quite a bit of the fun XII gives the player.

Still, to each their own opinion, and it's yours. That's just mine.
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To Stay On-Topic: Another game that I really found awful that I just finished a while back when it was released (And yes, I bought day one too, which made me even more depressed) was Halo 4. Yes, it refined the wheel of how it's played, but everything else really, and I mean REALLY annoyed me. The first thing that annoyed me was the Quick-Time-Events for Halo 4, especially the last QTE you do in the storyline, however, that's all I'll say in that matter, since that's spoiler right there. Speaking of Storyline, it seems that Master Chief has once again become the Dues ex Machina Omni-Weapon (Or McGuffin, as one Escapist would say) and it's not really well explained in the storyline. Also... Wasn't the last three Halo Games supposed to bring the Elites and others of the Covenant to the Human side? To that, I say.... What douchebag thing did humanity do to ruin that friendship while MC was asleep?! (And yeah, books probably explains human stupidity on that one, but I don't bother with Halo books much). And the multiplayer was... uninspired for me, to say the least, just felt like Halo Reach with added Call of Duty stuff.
 

Carnagath

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Emaruse said:
I LOOOOOOOOVED FF12, I've been defending it since day 1 when every single player was shitting on it, and will still gladly defend it. The gambit system allowed for a pretty unique way to implement very deep tactics in real time-ish combat, and it wasn't there just for kicks either, it required you to fully comprehend it in order to beat the harder bosses. I found the concept of being wiped out instantly by a boss, and then spending a moment to rethink the way my party behaves to the last detail, as a very fresh and attractive mechanic, a mix between strategy, puzzle and combat.

Ok, so the story and half of the characters sucked, and I am usually a very story-oriented player, if the story sucks the gameplay needs to be really extraordinary to keep me interested, and this game did. I completed it 100% and enjoyed every moment of it. Aside from the very refreshing open-ended world design, the sense of pride and joy that I felt when I finally managed to navigate the Great Crystal and come up with a viable strategy to beat Omega in the wee hours of the morning are among my all-time favorite gaming moments... Only to find out the following day that I had one more boss fight left. A fight that had taken people over 5 hours. This game truly did not fuck around.
 

NearLifeExperience

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Oct 21, 2012
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The new Tomb Raider, but that may be heavily influenced by my skyhigh expectations. I thought it was going to be some cool survivor like game, with a more characterized Croft, doing loads of clever jumping puzzles, but NOPE. Very little jumping to be done, puzzles that require 1+1=2 thinking and everything rests on the garish explosions, action sequences and lots and lots of shooting. The game does score some points for setting a dark and gritty atmosphere, but that's all. Everyone but Lara is completely forgettable, the story's a cookiecutter and Lara herself seems enormously inconsistent. I mean, she feels bad about killing a deer for food, but she also sets cultists on fire without so much as a blink. And why the HELL did the game let us hunt that deer in the first place if that potentially brilliant gameplay addition never sees the daylight again after that? Who are these people and why should I care? Can I stop killing now, please? I just want to do some sweet jumps..
 

otakon17

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neppakyo said:
Dragon Age 2

The combat was horrible, repetitive, and boring. The world it self was bland and empty. The story itself blew chunks. I had to force myself to complete the fucking game, and when i was done I used the disc as a coaster for awhile till I finally just snapped it and threw it away.

It felt like a shittier mass effect.
And thank you for finally reminding me of a game I disliked/hated and played to completion anyway. Dear GOD DAII, WHY BIOWARE WHY!? And I have to replay it AGAIN to get my "perfect" run in for Inquisition... Goddammit.
 

themind

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Jan 22, 2012
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Stuntman: Ignition. Repetitive. Repetitive, Repetitive, Repetitive, Repetitive, Repetitive, Repetitive, Repetitive. It is nauseating to think that I completed this game, because it was such a crock of shit. I'd rather shit out a spool of barbed wire than ever play it again, truly a piece of shit extraordinaire. You just keep doing the same stunt scene over and over again, there is no thrill, no sense of accomplishment, it was awful.
 

Jolly Co-operator

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Mar 10, 2012
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an annoyed writer said:
Some of the responses that I'm seeing here make me laugh my ass off. Halo? Assassin's Creed? Dragon Age? Come on man! You really haven't touched some of the deeper, darker depths of gaming hell. Here, let me present one of the worst ones I've played, and it's not even the worst I've touched:



Everything was broke as fuck, the levels were poorly designed, the character models resembled a kid's mediocre drawing of the toys, the music was looped as fuck, the textures were dated, it had aneurism-inducing voice acting, etc. It was so bad that I developed harsher standards for my games. It also helped develop a more critical eye towards EA for me. This was around 2003.
Sweet spider-monkey Jesus, you've just brought back some terrible gaming memories. I played the GBA port of this game, so maybe it was different enough from the PS2 version not to be quite as bad . . . but it was still SO. FUCKING. BAD. And to think, I'd forgotten about this game until you brought it up. Curse you, my psyche isn't prepared for this!
 

ShinyCharizard

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V1rax said:
I'm going to get shit on for this but: Red Dead Redemption.

IMO it's a terrible game that just annoyed me every step of the way, but once I start a game I need to finish it.
I'm gonna agree with you on that one. I fucking hated Red Dead Redemption. Mainly due to the repetitive missions, boring world and the fact that you had to constantly mash A or X to get your horse to go faster which hurt my thumb after awhile.
 

00slash00

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Emaruse said:
wait, so not liking the combat is a flame attempt? im sorry if you really liked final fantasy 12 but i dont understand how you're coming to the conclusion that im just trolling. in the future, id appreciate it if you asked me why i felt a certain way, before instantly accusing me of being a troll. no, i didnt skip any battles, i refused to even use chocobos, because they would cause me to skip past enemies. when i said empty screens, i meant just crossing across expanses where there was nothing to do and which seemed to exist for the sole purpose of grinding levels.

now the combat i felt was broken. sorry if you disagree but thats how i feel. when it worked, my presence there wasnt required. when it didnt, i have to manually control my characters to make sure they didnt randomly stop doing their assigned roles. i cant count how many times a character would just get stuck in an animation and just stop doing their job. i had to manually control all healers because half the time they would get halfway through the healing animation and then just freeze there. thats when the combat didnt work. when it did work, it was just boring because the computer just played the game for you. in the final battle i actually set the controller down and left to make myself a sandwich. i came back to find my characters still fighting and doing just fine. people complain that final fantasy 13 was too easy and simplistic but at least for bosses and later battles you had to constantly jump between paradigms. in 12 you just set up your gambits and let the computer play for you. the only time you need to do anything is if your characters freeze up and you have to manually control them to get them to rejoin the battle.

honestly, ive never understood why gamers constantly feel they they need to debate with people over liking or disliking a game, as if the opinions of other people affects their ability to enjoy the game. no game is universally loved or hated. the fact that i disliked the combat system doesnt mean that im trolling or that i didnt get it or whatever, it simply means my opinion of the combat system differs from your opinion. thats all

as far as my favorite final fantasy game...7 will always hold a place in my heart because it was the first one i ever finished but id say probably 10. i liked how you could switch characters on the fly and how certain characters were needed for certain enemies. it was one of the few final fantasy games or even rpgs in general, where i used every character and didnt just pick a team and stick with it for the whole game. i cant say the characters were particularly memorable, but i did really like the story
 

an annoyed writer

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Jun 21, 2012
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Shax said:
an annoyed writer said:
Some of the responses that I'm seeing here make me laugh my ass off. Halo? Assassin's Creed? Dragon Age? Come on man! You really haven't touched some of the deeper, darker depths of gaming hell. Here, let me present one of the worst ones I've played, and it's not even the worst I've touched:



Everything was broke as fuck, the levels were poorly designed, the character models resembled a kid's mediocre drawing of the toys, the music was looped as fuck, the textures were dated, it had aneurism-inducing voice acting, etc. It was so bad that I developed harsher standards for my games. It also helped develop a more critical eye towards EA for me. This was around 2003.
Sweet spider-monkey Jesus, you've just brought back some terrible gaming memories. I played the GBA port of this game, so maybe it was different enough from the PS2 version not to be quite as bad . . . but it was still SO. FUCKING. BAD. And to think, I'd forgotten about this game until you brought it up. Curse you, my psyche isn't prepared for this!
And that is exactly why I find these people calling Halo, COD, Ass Creed, Dragon Age, and other big AAA releases to be their worst. I mean, at least those games have SOME sort of production values. Sure, they're hardly flawless, but worst ever? You must be a bunch of rich bastards, because this is like calling a Cadillac "THE WORST CAR EVAR" when you've only been driving Bentleys and Rolls Royces. You haven't seen the shit that fucking Chery Automobile Company puts out, with blatant copying, disregarding of safety, and overall poor craftsmanship which is not too dissimilar to these cheap cash-ins. They're created to get a quick buck, and it shows. That's why that game is my worst-ever.
 

Brown_Coat117

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Oct 22, 2010
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The one that comes to mind is Aliens: Colonial Marine. Texture, AI, framerate, sound and animation problems. Shit story, lame characters, all on top of the potential for greatness.
 

Jolly Co-operator

A Heavy Sword
Mar 10, 2012
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an annoyed writer said:
Shax said:
an annoyed writer said:
Some of the responses that I'm seeing here make me laugh my ass off. Halo? Assassin's Creed? Dragon Age? Come on man! You really haven't touched some of the deeper, darker depths of gaming hell. Here, let me present one of the worst ones I've played, and it's not even the worst I've touched:



Everything was broke as fuck, the levels were poorly designed, the character models resembled a kid's mediocre drawing of the toys, the music was looped as fuck, the textures were dated, it had aneurism-inducing voice acting, etc. It was so bad that I developed harsher standards for my games. It also helped develop a more critical eye towards EA for me. This was around 2003.
Sweet spider-monkey Jesus, you've just brought back some terrible gaming memories. I played the GBA port of this game, so maybe it was different enough from the PS2 version not to be quite as bad . . . but it was still SO. FUCKING. BAD. And to think, I'd forgotten about this game until you brought it up. Curse you, my psyche isn't prepared for this!
And that is exactly why I find these people calling Halo, COD, Ass Creed, Dragon Age, and other big AAA releases to be their worst. I mean, at least those games have SOME sort of production values. Sure, they're hardly flawless, but worst ever? You must be a bunch of rich bastards, because this is like calling a Cadillac "THE WORST CAR EVAR" when you've only been driving Bentleys and Rolls Royces. You haven't seen the shit that fucking Chery Automobile Company puts out, with blatant copying, disregarding of safety, and overall poor craftsmanship which is not too dissimilar to these cheap cash-ins. They're created to get a quick buck, and it shows. That's why that game is my worst-ever.
I see your point, and I agree with it completely. Some chunks of this thread seem a little samey, because so many people are using the same handful of AAA titles, many of which, despite not liking them, I wouldn't consider as the worst I've ever completed. But, to each their own, and besides, it is possible that they've started games that were much worse, but didn't finish them.

I remember that I played a lot of crappy licensed games when I was a kid (though I didn't know they were crappy at the time, having yet to really develop a sense for quality), so Bionicle might not even be my worst. What other crappy games have I repressed? On second thought, I don't want to know.
 

CrimsonBlaze

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werewolfsfury said:
CrimsonBlaze said:
werewolfsfury said:
CrimsonBlaze said:
Pokemon Black Version.

Black 2 and White 2 ARE NOT sequels or third installments, but instead REBOOTS as they fix all the issues of the previous games by adding content from the previous 4 Gens and fixing most issues from their predecessors.

I just unlocked all I could as quickly as possible and buried that mess under my mess of things.
I'm not going to bother you with the rest because opinions and all that but B2 & W2 are sequels. The story takes place 2 years after the first game and the game makes reference to what happened in Black and White.
Time skips do not constitute a sequel.

Pokemon Gold, Silver, and Crystal version are the only true sequels to any handheld installment, as they also take place 3 years after Pokemon Red, Blue, and Yellow version while adding many new features and Pokemon.

Or was Black 2 & White 2 suppose to be homages to those titles?

Compare them and see which seems more like a sequel.
B&W 2 are a continuation of Black & Whites stories within the same generation. The story takes place 2 years after the M.C. from the last game beat Ghetsis and the game itself makes repeated references to it. If it were a reboot then they would have tossed out any mention of the last game.

The game itself also introduced new features such as Pokestar studios and Funfest missions at the entralink.
The first game was meant to be an homeage to Gen 1 so I guess B&W2 could be in the same vein. I really don't understand why you can't see them as sequels, especially since they are a far more direct sequel than S/G/C was.
I don't see them as sequels because, as I've said, they don't introduce anything new and any additions are only to supplement to the mess that was laid in Black and White. I'm aware of the features you mentioned, but why couldn't they add them in the first game? Why instead remove the Pokemon Contests and instead add the Pokemon Musical?

Also, why would I play a sequel to a game in the same region, with them same starters, and not think that this is a third installment? I say that it is a REBOOT in a metaphoric sense; the same game, told from a different perspective, with some new features while still having some of the same issues from its predecessors (namely the 150+ Gen 5 Pokemon).
 

bug_of_war

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mechalynx said:
But the prime award goes to Mass Effect 3.
HEY! 30 posts! we're slowly getting there!

OT:
Far Cry 3: Hated the characters, found the game really repetitive, and I'm sorry, but when a bullet enters any creatures head they should die, not continue to pounce at me.

Borderlands 1: Too many missions were clearly made for multiplayer (doesn't help when a giant moth that shoots fire focuses solely on you, 2 giant powerful Skags, etc), didn't like the whole, "This area has 2 missions, afterwards you'll never comeback" thing, and while some people love a bajillion guns I hate it because 90% of them are useless.

Oblivion: Too many gates to Oblivion...
 

Silly Hats

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Dec 26, 2012
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I normally just stop playing games that I dislike after about 2-4 hours.

The most miserable I have been while playing a game was Final Fantasy XIII. It was just terrible, I forced myself to play 20 minutes twice a week and took me around 4-5 months to finish it. It's a damned if you do, damned if you don't sort of game. You need to level up, but I wanted to avoid fighting the same enemies over and over. The story was horrendously bad, tedious and contradictory.

I don't know why I forced myself to play though it, I haven't been so unhappy playing a game.
 

Hemlet

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Jul 31, 2009
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The worst game that I've ever completed?

Quest 64 without question. I've played my share of bad games, hell I've even rented and played Superman 64 for about 5 days, but Quest 64 is the bad game that I actually sat and saw through to the end because my grandma bought it for me for Christmas.

How is it bad? Well it's an RPG where:

-there is no currency, everything is just freely given to you for no adequate reason
-talking to NPCs other than the one that continues the game is a completely fruitless activity
-the "cities" are tiny with only 3 places of interest per location (inn, "shop", and the one NPC that continues the game)
-the shops only have one item, which they give to you for free. They will not give you more until you use the one item they gave you.
-there is ONE road. ONE. This ONE road can be followed from the beginning of the game straight to the end.
-the combat system is iffy at best and bullshit at worst.
-the people who made the game had absolutely no idea how a difficulty curve works.
-the story makes absolutely positively no sense whatsoever.
-I can count on one hand how many games I've played where the camera is as bad, if not worse, than the one in Quest 64
-the storyline starts off with you going to find your missing dad. Your dad is never mentioned again after the beginning area.

Credit where credit is due though, the music in the game was pretty okay. Not great, but it was decent.
 

Randomperson9999999

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Sep 16, 2010
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I don't know why a lot of you people are all naming hitman absolution as one of your worst games you've played, its not a bad game, but it's a bad hitman game. It's a decent stealth game but it's not a hitman game.

The game I hated but I still completed was Kane and Lynch 2: dog shit. It was a decent shooter, and I might have liked it a bit more if the game wasn't over in 3 and a half hours. It also had all these annoying camera affects and shaky cam. The story was also shitty.
 

neppakyo

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Apr 3, 2011
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otakon17 said:
neppakyo said:
Dragon Age 2

The combat was horrible, repetitive, and boring. The world it self was bland and empty. The story itself blew chunks. I had to force myself to complete the fucking game, and when i was done I used the disc as a coaster for awhile till I finally just snapped it and threw it away.

It felt like a shittier mass effect.
And thank you for finally reminding me of a game I disliked/hated and played to completion anyway. Dear GOD DAII, WHY BIOWARE WHY!? And I have to replay it AGAIN to get my "perfect" run in for Inquisition... Goddammit.
I played it to completion too. I wanted the time I wasted on it back. :( Felt the same with ME3, just as bad as DA2.
 

Skoldpadda

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Jan 13, 2010
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an annoyed writer said:
You must be a bunch of rich bastards, because this is like calling a Cadillac "THE WORST CAR EVAR" when you've only been driving Bentleys and Rolls Royces. You haven't seen the shit that fucking Chery Automobile Company puts out, with blatant copying, disregarding of safety, and overall poor craftsmanship which is not too dissimilar to these cheap cash-ins. They're created to get a quick buck, and it shows. That's why that game is my worst-ever.
No, we are a bunch of poor bastards, which is why we only get to buy games we're relatively sure of beforehand there'll be some quality there, which is why these games often are the worst we've completed (not played).

Why does this go over so many heads? Christ, either I'm a genius or you people are incredibly dense.

Anyway, some of mine:

Dragon Age. Yeah, the first one. Didn't bother with the second. Look, I'm what you spotty snotheads call an "oldfag", okay? You claim your game to be the spiritual successor to Baldur's Gate, you better come up with something better than this endlessly padded out and shallow exercise in patience. It had some qualities, enough for me to persevere with it, but at the end it really shits in your face for your trouble. First a laughable excuse for an endboss (*click click click click click click...*), then, as a reward, the worst thing you can afflict me with: 30 Seconds To Mars. I'd say "Fuck this game", but that sounds a bit hollow when you've actually completed it, n'est-ce pas? Oh, and I actually also beat the expansion Awakening (in less than a day)! And that was even more crap. What can I say, I was unemployed and had time.

Spiderman: Friend or Foe. Can't even remember how this game came into my possession. It's short and ridiculously easy, which is probably the only reason why I got through it, as it's also boring and stupid.

Timeshift: It had potential, but it sat on it picking its nose. I went through it hoping the endgame would be at least interesting. Of course it bloody wasn't.

I think that's about it. I seldom complete games I don't like. Once in a while I fire it up again, desperately hoping to like it, like only yesterday with Gears of War, but alas.
 

MrBaskerville

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Mar 15, 2011
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I completed Cyberia (in german...) it was really really bad, but it was kinda hilarious, which is why i made it to the end.

https://www.youtube.com/watch?v=7tLmbzZa808
It´s hard to pinpoint what was worst about it. The graphics are awful, the music sucks and the controls are some of the weirdest i have ever tried. It even changes gameplay at times, where everyhing just gets worse. It´s one of those games where you die constantly (that´s the hilarious part) but because it loads so quickly it just seems really odd.

I also completed Whizz for the ps1, a terrible platformer from flair software. I don´t really know why...

https://www.youtube.com/watch?v=Z0LRF-3inSc

It´s just a bland game with a terrible artstyle. And to make matters worse, the whole isometric platforming concept is kinda annoying because it makes it hard to do jumps. The best thing about it? Hilarious and yet terrifying cutscenes.
 

Blunderboy

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Apr 26, 2011
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I honestly can't think of any. If they're that bad I don't play them.
Why play when it's not fun?