Your 5 most disappointing games, 2008-2012

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OldNewNewOld

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ITT: People saying great games are "the most disappointing games" because of 1 tiny flaw it had.

Seriously people, after you write your post, read it again and just think about it. Is that tiny mistake really that a huge disappointment.
 

bluepotatosack

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Earthfield said:
4- Rage: Promised a Fallout experience without the limitations Fallout had, plus vehicles. Had none... well, it had vehicles.
This confuses me. When was it being touted as similar to Fallout? I can't even put them in the same genre. Sandbox RPG vs. what's essentially a corridor FPS.
 

Baldry

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Star Wars: The Force Unleashed 2 - Such a disappointment, shorter, worse story. Gameplay was fine but everything was really shiny.
Saints row 2 - Hyped up, when I finally got to play it I was massively disappointed, it was just crap.
Just Cause 2 - Kinda got bored of blowing shit up after awhile, still had fun.
Skyrim - So very empty, nothing meant anything in that game, it was all so pointless and empty.
Ass' creed Revelations - Short, repetitive, boring. Online actually saves it.
 

Calcium

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I don't think I can come up with 5 games for this list, though I have two.

Battlefield: Bad Company 2. Multiplayer was pretty good, though it never held my attention unless I had friends on at the same time to party up with. It's the campaign which is the real reason it immediately came to mind.

Fable III. Gave initially good impressions but the more I played it, the less there was. Found the world to be small, the enemies to be unvaried and repetitive, combat was lacklustre and unchallenging... Glitches and bugs were pretty awful too. Lost 5-6 hours of progress from a freeze during loading despite saving multiple times. Also had a wife that was apparently living in my house but whom was completely invisible. Was unable to interact with npcs for hours. Oh, and all my weapons lost their stats / progress.
 

ReinWeisserRitter

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Only Knights in the Nightmare and Gungnir come to mind right now as games I expected to enjoy but didn't over the last four years. I'm pretty damn selective about my games and don't have the highest expectations in the world.

Deus Ex: Human Revolution gets a nod for the reverse, though; it was a game I expected not to like, but did. I also played some Call of Duty multiplayer once for the hell of it, just as a one-off thing of whimsy, and found myself surprisingly annoyed that I was as horrible at it as I was. I deliberately went out of my way to improve at it and became a consistently strong player, and... it felt good to overcome my own awfulness. There have been times I've been legitimately entertained while going on mad sprees and outwitting other people. I'll probably never play another game of the series (which may be because the greedy sons of bitches charge so fricking much for it as much as anything), but I don't regret expanding my horizons a bit and trying something new.
 

ReinWeisserRitter

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BiH-Kira said:
ITT: People saying great games are "the most disappointing games" because of 1 tiny flaw it had.

Seriously people, after you write your post, read it again and just think about it. Is that tiny mistake really that a huge disappointment.
It doesn't matter how "good" a game is if the person in question didn't enjoy it. What ultimately makes a game great is whether it entertained its player. Your opinion of its quality has absolutely no weight in others' entertainment level, or what they expected of it.

Not going to argue that a lot of people are petty when it comes to airing grievances, but your stance against it is full of its share of holes, too.
 

Treblaine

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Bulletstorm = maybe because it was from the People-Can-Fly developers, such high hopes, it promised so much to be a return to the classic gaming we miss and love, only to then become the worst example of all the bad trends in video gaming today

Mirror's Edge = forced gunfights... why EA?? It could have been such a good pure freeruning game like Portal was a pure physics puzzle game.

Assassin's Creed = why the animus framing device??! you think we wouldn't care about a story if it wasn't tied to the present?!?! And the animus interface just jars too much with the period setting.

Crysis 2 = oh dear. Console got good but PC got screwed.

Dead Rising = how did killing zombies become so routine?
 

Lovely Mixture

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MGS4 - Awful action gameplay, horrifying bad story that shits over the continuity and stand-alone nature of the series.

Mafia II - Expected an interesting alternative to the GTA series, instead got a sandbox that doesn't even use its sandbox with a bad story.

Metro 2033 - bought this game for five dollars and still felt ripped-off. Go ahead and read the book the instead.

Portal 2 - I was usually cautiously tolerant of the whole "games being dumbed-down." But after Portal 2, I saw how serious this was getting. Valve needs to learn to take risks instead of making everything so easy. I missed this gem from the Orange Box [http://imgur.com/WhZoe].



I'll think of a fifth one later.
BiH-Kira said:
ITT: People saying great games are "the most disappointing games" because of 1 tiny flaw it had.

Seriously people, after you write your post, read it again and just think about it. Is that tiny mistake really that a huge disappointment.
Can you cite some examples without generalizing the whole thread?
 

Blazing Steel

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Metal Gear Solid 4: First metal gear game I had played most likely the last. I was just so dissapointed by the gameplay that my friends and the internet had hyped up so much.

Final Fanasty 13: Again this was my gateway game to the series and I couldn't have picked a worse one.

Uncharted 3: Hated this game so much, it took everything I had previously overlooked in 1 and 2 and multiplied them by a scale factor of 50.

Assassin's Creed Fapping about: Take your pick on which one I'm refering to.

Medal of Honour: Not bad, but I came away disapointed because of the potential it had.

Made think of this:
 

Blazing Steel

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BiH-Kira said:
ITT: People saying great games are "the most disappointing games" because of 1 tiny flaw it had.

Seriously people, after you write your post, read it again and just think about it. Is that tiny mistake really that a huge disappointment.
If that flaw, (which people weren't expecting) caused someone to feel disapointment, isn't that the point of the thread? It isn't about good/bad it's about something(s) in a game not being what the player had expected.

Also 'great games' who the hell determined which games were 'great', I'm pretty sure it comes down to personal opinon, where 'disapointment' would be a key feature.
 

thejackyl

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Let's see.

Diablo 3 - It was fun until I got to Inferno mode. Not due to the difficulty itself but due to the fact that in order to get any gear to progress you had to farm regular mobs(because elites would tear fresh 60's apart), or hit the AH. This, topped with being a Barbarian (The most expensive to gear class iirc), pissed me off. Once the (first)nerfs hit Act 1 felt about right, but Act 2 was still a *****. I stopped playing after that, since I couldn't stand leveling another character.

Prince of Persia - Take everything you love about the Sands of Time Trilogy and add in a mandatory collection mini-game. Not only are you told where to go by these glowing orbs, you HAVE to collect 75% of them to progress to the next area, and before that you have to reach the end of the current area and than backtrack. It wouldn't be so bad if I didn't have to fling myself across the same ledge 5 times because I was one pixel off from that arc of orbs.

Rage - I loved Quake and Doom, and was even able to enjoy Quake 4 and Doom 3. This game felt a LOT like Borderlands with a different aesthetic and without the weapon variety. Also, All of the guns felt too weak. A point blank shotgun blast can't even kill the lesser enemies 5 seconds after you pick it up? It had a lot going for it, but it's been done before, and better.

Resident Evil 5 - It's everything Resident Evil 4 did, but worse. Oh and you have a brilliant AI partner, or you end up getting stuck with a horrible co-op partner. I enjoyed Resi 4 a lot, it's probably my most played Gamecube game, but Resi 5 just seemed like a huge downgrade.

FEAR 3 - I actually did enjoy the game... when I got to play as Fettel, but by then I had beat the game once and lost my interest to play anymore. Had they given you the option to pick characters from the get go, it would have fared much better with me. Also, Co-Op was fun. The major gripe was having to play through the entire campaign once to be able to play how I wanted to from the start. And it didn't help that the gameplay was amazingly average.

Those are mine.
 

Chester Rabbit

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Resident Evil 5!!!

Fable 2

Assassins Creed Brotherhood&Assassins Creed Revelations - Seriously I was heavily disappointed to see that they spanned out Ezio to three full priced retail games it all just seemed so pointless. We got all we needed from Ezio in two time to move on. Plus a god awful lack luster end for the character.

Splinter Cell Conviction

And the one that takes the gold

Resident Evil 6 ? No seriously this game depresses me.
 

Matthi205

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DiRT
DiRT 2
DiRT 3
DiRT:Showdown
Racedriver GRID
I actually didn't play any of those until a friend invited me to play some games on his PC. I expected something like CMR2004 or 2005 (which I'm a big fan of). Well, DiRT3 certainly has the good graphics , but it completely lacks driveability of the cars just like the DiRT series as a whole.

Mass Effect 3: Solid, just not as great as ME1 or ME2.

GTA IV:the setting is too gray-and-brown-style to be actually likeable to me.
 

Robeltu

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5 - Payday the Heist. Wanna rob a bank with your friends? now you don't have to do it for real with this game, you know except without the money reward. I can't hold the game 100% responsible for my disappointment in it, part of it came from only 1 friend of mine getting the game and that guys a dick to play anything co-op with, pre-ordered the game total play time 41 minutes

4 - Orion Dino Beatdown. Basically I saw the trailer for this game, for those of you who have not seen it's look at these jetpacks cool right? What about these dinosaurs, wanna fight 'em with jetpacks? Being the sucker I am I thought yes to myself instantly bought the game, I could not play the game as at the time I was on a 32bit operating system and the game had no support, aside from that the game developers gave no signal that they were going to make 32 bit support. I have since upgraded to 64bit and getting to actually play the game gave me the opportunity to realize that it was a complete waste of money.

3 - Skyrim, The worst part of this game disappointing me so much is that all my friends love the game :( Copied this next part from my steam review of the game "Meh ... the creation engine is pretty good looking, but the quests "Go get my magic drum" "tah bro, now go get my magic leg" They are very cut and pasted the dungeons are all unique as they said, but when you've turned one corner you've turned them all. They have tried to work on people who stare your soul to death, from the older engine, to people not looking at you at all during conversation. Now making the engine is out of the way hopefully Fallout 4 will be the best thing in all of the land. Skyrim overall 6/10"

2 - Dragon Age 2. Dragon Age Origins is one of my favourite games of all time, then EA happened.

1 - Dead Island I got this game for my birthday last year, the disappointment started when the Collector's Edition (or steelbook I don't remember) wasn't in stock, so I ended up getting the normal edition for the price of the steelbook, bad start, then the games "Genre defining" gameplay turned out to be kick those zombies and get some levels. I remember that the servers where very laggy but that could have been because it was hosted on personal consoles I'm not sure (I had the game before I bought my gaming pc) This game was difficult to finish, and not because of the games difficulty but because I made myself finish the game so I didn't feel ungrateful for the gift. Also it was over hyped to shit Good night everyone :D
 

Lt._nefarious

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1) Duke Nukem Forever - Just... Just no...


I thought it'd be good but by the stripclub level I was vomiting blood from eyes.

2) Splinter Cell Convivtio - I really liked it but I was disappointed by how simplified Ubisoft made the stealth...


I still liked it but the stealth was way too easy and I was confused as to why Ubisoft had changed it. I wish they had left the gameplay unchanged but perhaps given it it's own new IP.

3) Resi 5 - Good but was no where near as good as Resi 4... Oh, that hair...

I loved it at first but then the AI started getting in my way in a very annoying manor, then I was killing tribal people with spears and being killed be rays of sunlight, then there was a zombie with a minigun and I felt the series let me down.

4) God of War 3 - I played Dante's Inferno first and, honestly, I found Dante's Inferno more fun...

I know I shouldn't have liked Dante's more

Mcpixel - Fuck you Greenlight...


I wanted to buy the first game released via Greenlight, downside was, I didn't think it'd be absolutely shit...
 

AetherWolf

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Final Fantasy XIII (obviously a requirement in this thread).
Brink.
Duke Nukem Forever.
F.3.A.R.
Every game made by Bioware in said time frame.
 

nathan-dts

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MammothBlade said:
Metal Gear Solid 4 - An over-reliance on massive cutscenes and tacked-on gameplay made this feel like an interactive and contrived film rather than a game. It's like Hideo Kojima forgot he was supposed to be making a game and slapped together a few levels in a hurry - Act 3 was terrible, and the final act wasn't much better. Look at its predecessor, MGS3 had challenging stealth, snake eating, and atmosphere.
Fair list, outside of this. Those last two acts were the greatest pieces of storytelling in a videogame ever; emotional and nostalgic are insufficient in describing these masterpieces.
 

MammothBlade

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nathan-dts said:
MammothBlade said:
Metal Gear Solid 4 - An over-reliance on massive cutscenes and tacked-on gameplay made this feel like an interactive and contrived film rather than a game. It's like Hideo Kojima forgot he was supposed to be making a game and slapped together a few levels in a hurry - Act 3 was terrible, and the final act wasn't much better. Look at its predecessor, MGS3 had challenging stealth, snake eating, and atmosphere.
Fair list, outside of this. Those last two acts were the greatest pieces of storytelling in a videogame ever; emotional and nostalgic are insufficient in describing these masterpieces.
Good cutscenes do not a great game make... They were the highlight, starting from the end of act 3 and leading to the ending. I don't disagree that they were great, but I might as well just watch a film instead.
 

Judgement101

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5. Fallout New Vegas, too many bugs, too little to do
4. Skyrim, a world as big as the oceans with the depth of a puddle
3. Fable 3, same thing as all the other fables
2. Alpha Protocol, espionage RPG at its worst
ANDDDDDDD
1. Borderlands 2, it feels more like 1.5, not much has changed in the world of Pandora, at least there are still no blue cat people