The resistance to radiation, like many other things, was explained in Fallout 2.
I am beginning to wonder if alot of the plot holes people see are things they simply don't remember or did not pick up from the other fallout games. As for the lack of people its somewhat apparent that unlike Western cities that somehow got out of things a bit more intact the bulk of DC was reduced to small specific colonies. In truth I see this as MORE how it would be after a nuclear war. This is exactly what I am talking about though. Your playing a game in a postapocalyptic wasteland where you spent time in a specially established vault designed for the sole purpose of keeping sample humans under specific observation as opposed to, I don't know, Saving as many as possible because the leaders of the US had some plan extending hundreds of years beyond their lifetimes to strike out at china.
I only ask people to start applying the same scrutiny to the other games as they do to 3 instead of bashing it because it departs from the comfortable norms.
I am beginning to wonder if alot of the plot holes people see are things they simply don't remember or did not pick up from the other fallout games. As for the lack of people its somewhat apparent that unlike Western cities that somehow got out of things a bit more intact the bulk of DC was reduced to small specific colonies. In truth I see this as MORE how it would be after a nuclear war. This is exactly what I am talking about though. Your playing a game in a postapocalyptic wasteland where you spent time in a specially established vault designed for the sole purpose of keeping sample humans under specific observation as opposed to, I don't know, Saving as many as possible because the leaders of the US had some plan extending hundreds of years beyond their lifetimes to strike out at china.
I only ask people to start applying the same scrutiny to the other games as they do to 3 instead of bashing it because it departs from the comfortable norms.