Yahtzee made an adventure game. The story there IS the gameplay, as with all games in the genre. Gameplay is still the driving factor, and there is much more of it than story.TerraMGP said:.... why do I even bother? As I have said before in the end its about the hypocracy of him bashing a game he very well could have made. Frankly he didn't even do a good job of bashing all the flaws in the game but thats not even the point. The fact that I think most of you who can't handle cut scenes out there need to lay off the Halo is irrelevent. the FACT is that he wrote a game that is very much like most of Hideos work and then he bashes MGS4 for something HE has done himself. how hard is that to understand?
With Metal Gear Solid 4, a self-proclaimed 'action' game, the fact that there is at least twice as much story (likely much more) than gameplay, and that cutscenes INTERRUPT the gameplay? That's a huge flaw in game design.
The final cutscene--from the moment you last control Snake in any way shape or form, to the moment the last person finishes speaking, is over an hour and fifteen minutes long.
That's *absurd.*
I love me a good story, but if I want something like that I'll read a book.