Blatherscythe said:
ChupathingyX said:
All I want is for Bethesda to let Obsidian create Fallout 4, then I will be happy.
I want Bethesda to work side by side with Obsidian when creating Fallout 4. Bethesda makes workhorse (as in servicable, it works but nothing fantastic and a few plot holes) stories and interesting worlds/quests (even unmarked ones). Obsidian can tell a damn good story, but can only create servicable stories. Bethesda should create the game world and locations and Obsidian should create the story and characters.
But really, if Bethesda wanted to make Fallout 4 chances are it will be a good game. They get constant hate from a few die-hard, Chris Avellone worshiping Fallout 1/2 fans and quite a few probably voiced their opinions at them. They would most likely learn from their mistakes and pay more attention to the stroy and also work on the world.
Falloout 3's story was stupid, I'm sorry and putting any Fallout fanboyism aside it was pretty bad, the fact that you had to work with your dad and you were forced to fight for the BoS was stupid and the whole "you must sacrifice yourself to turn the purifier on" was just plain stupidity, considering there is a radiation immune ghoul standing right next to me.
Bethesda just didn't get the whole message of the Fallout series, it's about rebuilding society and exploring the values of pre-war humanity such as greed and religion. The main plot of New Vegas explores what governments with completely different ideals would be like fighting over a beacon of hope in an otherwise destroyed world. What would Ancient Rome be like if it were around today? What would a city like Vegas be like if people could do whatever they hell they wanted to?
Dead Money explored the issue of greed and the idea of "letting go" of desires and beginning again. The Fallout world needs to begin again after being destroyed by man's greed for power and oil, if we don't learn from past mistakes then the nuclear apocalypse could happen again for all we know. Look at Dead Money, at the end you are given huge blocks of gold worth hundreds of thousands of caps, yet you can't even take all of them, you have to "let go" and move on.
Honest Hearts follows Joshua Graham, the once great and powerful Legate of Caesar's Legion who failed his mission and almost killed. He has now turned to religion and seeks redemption for what he has done, however, he realises that god cannot give him everything and that it is solely up to him to take charge and atone for his past.
Fallout 3 just didn't have this, it was about hunter/gatherer societies scraping by on what they have and attempting to survive in what they perceive is a cruel and vicious world where they barely have any sense of a future.
TL
R:
Let Obsidian handle the story, characters and lore and let Bethesda build from that.