These people haven't really done their homework, have they?
Significant content for L4D1 was promised, and never delivered
Valve put little faith in L4D1 since they almost certainly started working on L4D2 right after release
The fact that L4D2 is nearly identical to L4D1 will decimate the community for both games
The announced date is not nearly enough time to polish content or make significant gameplay changes
The new character designs seem bland and unappealing so far
L4D2 is too colourful to fit in with L4D1's visual aesthetic
The fiddle-based horde music is extremely disliked, though the differently orchestrated music is otherwise welcome
L4D2's release will result in a drop in quality and frequency for L4D1 content, even compared to before
The community has lost faith in Valve's former reputation for commitment to their games post-release
1. Valve said they were still working on DLC for the first game after they announced the second.
2. The development team still had some ideas for the original that didn't make the cut, so the company gave them the green light to make a sequel. It doesn't mean they've given up on the first game though.
3. Valve is currently working on putting Left 4 Dead's one and two on the same disc upon the time of the second game's release.
4. The engine was already perfected in the first game. All they'd need to do was create new maps, characters, and weapons with minimal tweaks to the AI.
5. The characters were only shown for a few seconds in the trailer. It would be pretty hard to make an accurate judgment of them so quickly.
6. The only reason the color is there is because the game takes place during the day. You'd have the same amount of vibrancy in the first game if that had daylight segments as well.
7. They're welcoming in music that they hate? That doesn't make any sense.
8. Again, they're still working on the DLC. Don't fret over the game because of your own impatience.
9. There are several dedicated servers still serving Left 4 Dead online. How could they say the developers aren't committed to maintaining the quality of the best zombie-apocalypse game available on the market?
harhol said:
Anyone else notice the obvious dichotomy here?
1. L4D2 is being released too soon. It's obviously a cynical rush job. Valve are corporate whores who only care about making a quick buck. We, the loyal fans, are being exploited by the rushed release of L4D2.
2. Valve said they'd support L4D but they're filthy liars because they've actually been working on L4D2 all along. This explains the lack of new content for L4D. Ever since L4D was released they've been focusing on L4D2. They don't care about us.
If you're going to whine, at least get your story straight.
1. What's wrong with another game in a series coming out earlier than we expected? If Neversoft can crank out quality titles like Tony Hawk's Pro Skater or Guitar Hero every year, I think Valve could do the same with Left 4 Dead. Besides, Valve has the best track record of any PC or console developer. They wouldn't even consider selling out their fanbase by hyping up some generic run-and-gun shooter that's destined to be a disappointment (I'm looking at YOU, Epic).
2. The first DLC came out just over a month ago and they've already been working their asses off surprising everyone with a new installment in the series. You can't afford to give them some time off from the game? You're not really being fair to a company which has provided you groundbreaking, cinematic quality games for over eleven years. If anything, I think you and your buddies from the "L4D 2 is going to suck even though I've only seen a minute-long trailer of the game" fanclub an apology to Valve.
And if YOU'RE going to whine, at least get YOUR story straight.