melikeyshootey said:
2 weapons I hate:
1. Sledge's Scattergun from Borderlands had an accuracy of ZERO. You would have to go right in front of an enemy to efficiently kill them.
2. The M72 LAW from COD: Black Ops. In multiplayer, you can't do squat with that rocket launcher. If you shoot 5 feet away from an enemy, they don't die. If you disagree, let me remind you IT'S A ROCKET LAUNCHER!
Woah! Wait a bit here.
Sledge's Scattergun is EXTREMELY powerfull if used correctly.
Just a number of things to do with it:
Blast enemies of ledges, since the double shot will launch most enemies flying.
Just run up close and blast it off at something, most 'somethings' will die from one or two good hits from it.
If aimed for the head will make short work of many of the tougher enemies as well.
I used this weapon almost until the end boss, and just swapped it until I can get the better one in Playthrough 2.
OT: The Rocket Shotgun you get rather late in Borderlands. I mean really, it's practically a shotgun with a sniper scope, firing slow moving rockets, that can't kill anything but the enemies you met at the start.
The banana schythe in Guild Wars. Really, it's a schythe...shaped like a banana...that deals 1-1 dmg.
Also, that bio-gun-thingy in UT2004...just useless...though it's hilarious to kill someone with it.